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Input.getTouch(x) resets after finger is released
If you touch the screen with one finger, then a second finger and release the first touch, then Input.getTouch(0) will return the po... Read more
Unity's FBX importer ignores transparency values of 100%
How to reproduce:1. Create a new project2. Import the FBX object into Unity Editor (It can be created in any 3d application. Its mat... Read more
'Inertia tensor must be larger then zero in all coordinates' error throw...
To Reproduce:1. Play 'scene' in the attached project.2. Notice the error message. 'Inertia tensor must be larger then zero in all co... Read more
Continuous Dynamic Collision causes a sphere to bounce while bounciness ...
To reproduce:1. Open attached project2. Open CCDSkeletonTest3. Enter play mode4. Observe the ballsExpected results: The Ball CCD obj... Read more
Unity crashes when trying to change any rigidbody property in OnValidate
To reproduce:1. Open scene 'Untitled' in attached project, drag 'GameObject' to hierarchy.2. Observe that Unity crashes, when trying... Read more
Orientation Change Problem on iOS
When changing orientation through script in Unity 4.6, the coordinates are not registered properly in landscape mode Read more
Bad NavMeshObstacle carving on convex surfaces
Carved mesh is built under surface, and agent also set under surfaceTry attached project. Read more
Deleting folder with baked NavMesh for an open scene causes crash.
Repro steps:- bake NavMesh for any scene- select navigation window to make NavMesh visualization visible- delete folder where NavMes... Read more
No info about component properties in Hinge Joint and Spring Joint in th...
Hinge Joint: there is no information about Auto Configure connected anchor, connected anchor, Contact distanceSpring Joint: there is... Read more
WheelCollider gizmo does not work well with vehicle offset center of mass
Steps to reproduce : - import the package attached in the edit- open the "Car" scene- select Car and notice the gizmo on the wheel *... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default