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0
votes
Fixed
2
votes
Postponed

Monodevelop unfolds all folded segments on save sometimes

CodeEditors

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Mar 25, 2014

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Version/s: 4.6.0b5

To reproduce: 1. Create a script and open it in monodevelop 2. Make sure folding is enabled 3. Write some code in Start() or Update(... Read more

0
votes
Fixed

Playing a full-body additive animation causes the character to slide aro...

Animation

-

Mar 25, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - import the project attached - add the "AGE_M_Soldier_Body" to the scene - add the "New Animator Controller" ... Read more

0
votes
Fixed

ANR on OUYA console under heavy gamepad activity

Android

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Mar 24, 2014

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Version/s: 4.6.0b5

Application gets killed when input events are created simultaneously with a left analog stick and a touchpad on the Ouya controller.... Read more

0
votes
Fixed

Crash when adding an animation to the motion field of a Blend Tree

Animation

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Mar 24, 2014

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Version/s: 5.0.0a3

Steps to reproduce : - import the project attached - create a new animation controller - create a new blend tree and double click i... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

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Mar 24, 2014

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Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

0
votes
Duplicate

Importing a large project makes all the text in the editor

Asset Import

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Mar 24, 2014

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Version/s: 5.0.0a3

Importing a large project makes all the text in the editor look weird. Please see attached screen shot for details. To reproduce:... Read more

0
votes
Fixed

No sound under linux, FMOD instancing errors

Linux

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Mar 24, 2014

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Version/s: 5.0.0a3

-e: see title -repro --open angry bots and build for linux --run build --NOTICE no sound and errors being logged Read more

0
votes
Fixed

Memory allocation assert when opening Mass Place Trees window

Deployment Management

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Mar 24, 2014

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Version/s: 5.0.0a3

Using the attached project: - Create a Terrain - In the Place Trees section of the Inspector, add a tree (from the Edit Trees... but... Read more

0
votes
Fixed

Objects are ordered in reverse when duplicated in groups.

Scene Hierarchy

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Mar 24, 2014

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Version/s: 4.6.0b5

To reproduce: 1. Create a new project 2. Create two game objects: Cube 1 and Cube 2 3. Select both and duplicate them 4. Note that t... Read more

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