Search Issue Tracker
Default Cylinder behaves like a Capsule
To reproduce:1. Create a Cylinder in any project2. Note that it starts with a Capsule colliderExpected result: The Cylinder behaves ... Read more
Asset name slides to the left
Have attached video a video showing that when trying to rename the Audio Mixer asset with the long name - the whole name slides to t... Read more
Creating editor failed: input objects must be of exact same type
To reproduce:1. Open attached project2. In Project view open editorfailbug folder3. Fold out the prefabs found there4. Select a coup... Read more
A capsule collider on empty GO cannot be scaled on axis y and z if it's ...
1. create empty game object2. add capsule collider3. use scale tool to scale on axis negatively4. now attempt to scale the other two... Read more
Long name is cut off in Audio Mixer window top
Long name is cut off in audio mixer UI top. Please see attached screen shot for details. Maybe this is intentional design - but mayb... Read more
Name on Audio Mixer disappears
Name on Audio Mixer disappears. Maybe this is intentional design, but when you have many groups and scroll to the right the name of ... Read more
disabled effect warning covering mixer groups
-e: the warning about disabled effects is covering the groups which might force people to resize their windows. maybe move it to ano... Read more
Home Screen - Rendering issues with the text when scrolling up/down
Rendering issues with the text when scrolling up/down - please see attached video. To reproduce:- Make sure that Home Screen has a l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default