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Intel 82865G graphics chip is erroneously detected as not supporting DX9
Unity 4.3 does not support pre-DX9 chipsets and, after releasing Unity 4.3.6f1, we eliminated the extant 4.2 runtimes. This has led ... Read more
Crash after deleting standard packages and packages
1. have unity open 2. delete packages and standard engine package for iPhone or bb 3. restart unity by going to 'open project' and s... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages 2. have the module manager open and enter/exit playmode 3. all available packages disappear u... Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode 2. package disappears. Stay in playmode. Select refresh. 3. Exit playmode an... Read more
Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode 2. It should be installing without progress. Try to cancel = you can't Read more
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode ...
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode and it is not possible to close the player down completely. ... Read more
DX11 on DX10 GPU - Standalone player is not executed in Full Screen
DX11 on DX10 GPU - Standalone player is not executed in Full Screen mode. Please see attached screen shot for details. To reproduce... Read more
Game objects cannot be renamed if at least one game object in a scene ha...
To reproduce: 1. Open the attached project 2. Open the scene 3. Select the game object called "try to rename me from hierarchy view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP