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Canvas doesn't update position
Canvas doesn't update position when in the scene if change RendererMode from ScreenSpace - Camera to WorldSpace Repro:1. Add Canvas,... Read more
Moving through OffMesh links speeds up the agent
To reproduce:1. Open attached project2. Open 6_OffMeshTraverseSpeed scene3. enter play modeExpected result: Both Agents move at the ... Read more
"m_PathToGUID.count(goodPath) == 0" error when reimporting example project
Steps to reproduce : - import the "uGUI_Project_Beta_13"- reimport all and notice the error in the console Read more
WP 8.1 will not build&run if splash screen pictures are provided
Selecting a custom splash screen and build&running for Windows Phone 8.1 will throw this error:Exception: Deployment failed. Out... Read more
Moving states in Animator window reset all parameters
This causes triggers to fire if they were set at the begining of runtime. Steps to reproduce:1. Create a project which has a GameObj... Read more
Unity 4.5.0+4.5.1 does not show any new updates
1. Open unity 4.5.0f6 or 4.5.1f22. Click Help and Check for Updates3. Update window shows "The Unity Editor is up to date." Read more
Entering play mode changes selected transition
Currently selected transition becomes from AnyState to the state that the previous transition was leading when play mode was entered... Read more
Disabling button component no longer trigger animation transition with c...
To Reproduce:1. Open in b13, observe that disabling the button component doesn't trigger the transition to 'Disabled' state in anima... Read more
Text field scrolling on Text (Script) component is broken.
To reproduce:1. Open attached project2. Open "Fieldtest" scene3. Select Text game object (Canvas->Text)4. In Text (Script) compon... Read more
Loading streams to be played back looped does not work - gets stuck on t...
Steps to repro:1. Open the attached project and the scene2. Press play3. Each button presents a test case:1.) The ideal approach: St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed