Search Issue Tracker

0
votes
Fixed

The documentation has nothing about 'responseHeaders'

Docs - Scripting Reference

-

Aug 16, 2014

-

Version/s: 4.5.0f6

There is absolutely no documentation on responseHeaders property of WWW. You can see in MonoDevelop that it autocompletes this to an... Read more

0
votes
Fixed

Tree height in SpeedTree Modeler does not match Unity editor

Speedtree Integration

-

Aug 15, 2014

-

Version/s: 5.0.0b1

Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more

0
votes
Fixed

Adjusting the Samples value in the Animation Editor view does not adjust...

Animation Window

-

Aug 15, 2014

-

Version/s: 4.6.0b15

Steps to repro:1. Create a new game object.2. Add an Animator component, add an animator controller and an animation to it3. Add mul... Read more

0
votes
Fixed

SystemExecutableAndDlls is counting the executable twice

iOS

-

Aug 15, 2014

-

Version/s: 4.5.3f3

To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more

0
votes
Fixed

Unable to show string that have converted from shift-jis to

Blackberry

-

Aug 15, 2014

-

Version/s: 4.5.2f1

1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it using ... Read more

5
votes
Fixed

GUI Style Wordwrap causes extra spacing at the end of label to appear

IMGUI

-

Aug 15, 2014

-

Version/s: 4.5.0f6

To reproduce:1.Open attached project or check this forum post for repro steps without project: http://forum.unity3d.com/threads/guis... Read more

0
votes
Fixed

'Mark To Add' doesn't work on root folders, because an additional forwar...

Version Control

-

Aug 15, 2014

-

Version/s: 5.0.0a19

To Reproduce: 1. Set up a Perforce workspace. 2. Create a project in it and set everything up in project settings, deselect 'Automat... Read more

0
votes
Not Reproducible

Shaders are unloaded after every asset bundle build

Asset Bundles

-

Aug 14, 2014

-

Version/s: 4.5.3f3

Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built Read more

0
votes
Not Reproducible

Changing the name of a single-sprite asset in the Project view breaks In...

UI

-

Aug 14, 2014

-

Version/s: 4.6.0b16

To reproduce:1. Open attached project2. Open test scene3. Select and rename arrow1 asset in project tab4. Notice that the UI Image's... Read more

0
votes
By Design

When trying to take a memory sample of the game when it is running, the ...

Android

-

Aug 14, 2014

-

Version/s: 4.5.2p3

When trying to take a memory sample of an android build, if the memory takes a lot of space, the game will crash Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.