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[Button] Button without text doesn't click
To reproduce:1. Open attached project2. Open Scene3. Press Play4. Select one of the buttons and disable Text object5. Try to click b... Read more
Project Browser doesn't return an empty prefab when making t:Prefab search
- Create an empty prefab- Create a prefab with e.g. a cube- In Project Browser either click "All Prefabs" Favourites or search for "... Read more
OnSerializeNetwork view returns a null BitStream
To reproduce:1. Open attached project2. Open Main scene3. Press play4. Open project folder5. Open standalone folder and launch build... Read more
Point light shows a visible white quad billboard if placed front of a sh...
To reproduce:1. Open attached project2. Open Test scene3. Notice that Point light doesn't work correctly if placed in front of a sha... Read more
Web player section should be called "Web Player" and not "Web"
-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro:--go to http://docs.uni... Read more
[AnimationLayers] Deleting layer can't be undone if layer is deleted dur...
To reproduce:1. Open attached project2. Create new animation controller3. Add New Layer4. Press play5. Delete Layer6. Press Ctrl + z... Read more
[iOS] Crashes on HandHeld.Play when default orientation is not Auto Rota...
To Reproduce: 1. Open the project 'case_663598-test_project.zip' attached to the post.2. Make sure that default orientation is set t... Read more
Baking: JobProcess.exe could be more descriptive
-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more
GI options: "baked skylight" slightly misleading name
-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more
BugreporterV2 is not launched if Unity is started from a network drive
Steps:Copy Unity to network driveLaunch Unity and crash itBugreporter is not launched. Works if Unity is copied somewhere on local d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject