Search Issue Tracker
Import fbx errors when importing a c4d file
Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open - with C4D opened reimport the file a... Read more
[OpenGL] ReadPixel does not work when texture resolution is smaller than...
I'm trying to render some GUI elements (labels, boxes) into a rendertexture, then try to readPixels into a Texture2D then render thi... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Component... Read more
Unity crashes if scene is saved with modified generated DefaultReflection
Unity crashes if scene is saved with modified generated DefaultReflection Steps to reproduce: 1. Download attached project or creat... Read more
Unity replaces original scene when importing it after it was exported as...
Unity replaces original scene when importing it after it was exported as a package and renamed in another project and exported back.... Read more
API Updater doesn't upgrade gameObject.animation, when gameObject is acc...
Import the attached package, click upgrade, "..Unexpected symbol `)'" error is thrown, because 'gObj.animation.clip' has been "upgra... Read more
NetworkView is not supported for mac/win
To reproduce: 1. Create a new project 2. Add Network view component to any game object (main camera, for example) Expected result: Y... Read more
Asset store does not load till the end if opened in Unity
1. Open unity 5.0.0b1 2. Open asset store 3. Asset store will be half loaded (White page with hyperlinks and images) Note: happens ... Read more
Scrolling doesn't work if click/touch is over input field
To reproduce: 1. Open attached project 2. Open scn_scrollViewWithInput scene 3. Press play 4. Try to scroll 5. Notice that when mou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.