Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b3
Issue ID
595533
Regression
Yes
GUIHierarchy does not hide objects
1. Open the attached project
2. Open any scene, e.g: UI / Examples / Scenes / Example - RenderTextures
3. Switch to GUIHierarchy in the hierarchy view.
4. Notice how Main Camera, RTCamera, Background (which all have no visible children) are greyed out but not hidden as expected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
Add comment