Search Issue Tracker
[customized hierarchy] pressing asset selector button element's icons ch...
Repro gif: http://gyazo.com/0a816a620b0bd02b1b249ee4ee873520 Repro steps:1. open project "advanced-additive-scenes.zip";2. open scen... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
[LightProbes][OSX] LightProbeGroups are not visible on terrain's SpeedTrees
LightProbeGroups are not visible on terrain's SpeedTrees (Mac only) 2. How we can reproduce it using the example you attached1 Open ... Read more
Some projects crash on Android 5, but not on 4.4 or earlier
Some Android projects crashes on and Android 5 version but works fine on 4.4.4 or earlier versions Read more
Artifacts after baking
Artifacts after baking This is not connected to the attached projectSteps are: 1 Create New Project2 Add plane and make it Static3 S... Read more
Compass does not work with some devices
While using test application compass just flickers at one place without showing exact direction. Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template