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When a prefab is instantiated and HideFlags.DontSave is applied, an erro...
To reproduce:- open the project- hit play- notice the object is spawned- hit play again to stop, see error log:Can't destroy Transfo... Read more
[StandardAssets] ParticleSystems afterburner is material is not set
To reproduce:1. Import the particlesystems standard unity package2. Select the Afterburner prefab3. Notice that the particle system ... Read more
Effects context menu is "collapsed" on small screens
This is maybe intentional design, but "Effects" context menu on audio groups, on small screens looks "collapsed". As a user it is ha... Read more
Sound is leaked from ther audio groups when adding effects to a Solo'ed ...
Msybe this is intended by design, but sound is leaked from other Audio Groups when adding effects to a Solo'ed Audio Group. To repro... Read more
[SampleAssets] ThirdPersonController throws warnings when jumping
To reproduce:1. Open attached project2. Open crime.scene3. Enter play mode4. Press space to jump5. Notice the warnings in console:An... Read more
[StandardAssets] ThirdPersonController gets stuck on ledges
Walking a ThirdPersonController towards a ledge can get him stuck with no ability to move To reproduce:1. Open attached project2. Op... Read more
HingeJoint Anchor Gizmo duplicates when you move it around
1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more
Upgraded projects do not display version number in Launcher
Upgraded projects do not display version number in Launcher To reproduce:- Create a project in version 4.6 and then close the editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS