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NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected results: normals logged in console are real n... Read more
Detailed memory snapshot doesn't produce output when memory is being flo...
To reproduce:1. Open project attached2. Make sure Memory Profiler is set to Detailed3. Build and Run with Memory Profiler attached4.... Read more
"Odin" asset crashes the Editor during the import
Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more
[Sprite Shape] Crash on changing bevel cutoff property in Edit Spline to...
Crash on changing properties in Edit Spline toggle Steps to Repro:1. Open attached project > hierarchy > right click2. 2D Obje... Read more
Components collapse when selecting enum popups with OpenGL as Graphics API
How to reproduce:1. Open the attached project named "enum_popup_repro" or create a new one2. In player settings -> other settings... Read more
[2018.x] PBR Validation view is incorrect on some models when using Vali...
To reproduce:1. Open project2. Add 'Yamaha_YZF_R6' prefab to the scene3. Set Draw mode to 'Validate Albedo' Expected: PBR validation... Read more
[Timeline] Animation event that's one or two frames behind last frame ge...
Repro steps:1. Open QA attached project "repro"2. Open scene "scene1"3. Open the Timeline Window4. Select the "Cube" GameObject in H... Read more
Raycast hits a sprite in the back, but not the sprite in the front when ...
To reproduce: 1. Open the project, attached by the user (Collider2dOrderBug.zip)2. Open the "Demo" scene3. Enter Play mode4. There a... Read more
Objects with Flipped Normals ignore Lightmapping
How to reproduce:1. Open the attached Project2. Observe Objects in the Scene View Expected result: "Cube (1)" in the center is lit s... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce:1. Open the "RenderAssetCrash.zip" project2. Open the "SampleScene.unity" scene3. Open Edit -> Project Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field