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[ShaderGraph] Empty "New Shader Graph" blackboard is displayed with the ...
Steps to reproduce: # Create an HDRP project # In Project -> Asset section make a right click and select Create -> Shader Graph ... Read more
Selection of a node is visible, and “ArgumentOutOfRangeException: Specif...
How to reproduce: 1. Open the user’s attached “Shader graph issue.zip” project 2. Open “Test.shadergraph” (Assets > Shaders) 3. C... Read more
ShaderGraph window is redrawn every frame when the window is visible and...
How to reproduce: 1. Open the project “IN_33213” 2. Open “New Shader Graph” Shader Graph 3. Select the “Custom Shader” Node in th... Read more
"implicit truncation of vector type" warnings are thrown in the Shader G...
How to reproduce: 1. Open the user attached project “ShaderGraphWarningTest.zip“ 2. Select the “New Shader Graph” graph in the Ass... Read more
[ShaderGraph] Voronoi output can not be used directly for Colorspace Con...
Steps to reproduce : - In a shadergraph, do the nodes setup as bellow : !image-2023-03-10-19-05-09-708.png! Expected : Both... Read more
Parallax mapping with UVs set other than UV0 plugged into sample texture...
How to reproduce: 1. Download the attached project 2. Create and open a new Shader Graph 3. Create Parallax mapping and Sample Te... Read more
Alpha Clip Threshold doesn't clip the object/is not visible in the Mater...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/MainScene.unity” scene 3. Select “Assets/M... Read more
[ShaderGraph] Nodes' previews don't update when using default inputs ins...
Steps to reproduce: 1. Open attached project "ShaderGraph.zip" 2. In Project window, open Assets -> ShaderGraph -> ShadowDisintegr... Read more
Shader Graph Blackboard property unresponsive after clicking on property
How to reproduce: 1. Open a Unity project with the Shader Graph package installed 2. Right-click in the Assets folder > Create > Sha... Read more
Custom function node's string edit fields wraps entered text
Version tested 2023.2.0a10 Steps to repro: 1) Open any SRP template 2) Create a new SG 3) Create a custom node, set its ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object