Search Issue Tracker
AddEvent() in StateMachineBehaviour crashes Unity
To reproduce the bug please follow the steps1. Open "case_679823-Repro" project2. Open "ReproScene" scene3. Run SceneUnity crashes. ... Read more
Moving generated mesh in play mode causes crash
To reproduce the bug please follow the steps1. Open "case_679817-Virtual_Warefare" project2. Open scene3. Run scene in editor4. Try ... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more
Crashes while building assets for scene 0
Steps to reproduce:1. Open attached project '679591.zip'2. Try to build scene 'u'.3. Unity freezes on 'building assets for scene 0' Read more
When selecting 'create new project' you get message "trying to connect" ...
1. open unity and in the homescreen/launcher select 'create new project'2. before the window changes to the project naming window, y... Read more
Returning license produces a bug reporter when unity closes
1. I could only repro this when back end did not respond to return license request2. in one session in unity I attempted to return l... Read more
You're not supposed to be able to skip survey when selecting personal li...
This might not be a bug with new flow but submitting to be sure. 1. activate unity personal so that you get the survey2. scroll to b... Read more
If 'return license' is selected and never gets response, it will eventua...
1. open manage license window and select return license2. Once confirmed a progress circle will appear3. stays like that for around ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping