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No apply button on audio clip and NullReferenceExceptions
To reproduce:1. Import an audio clip2. Select it - NullReferenceExceptions are thrown3. In the inspector - there is no APPLY button ... Read more
DynamicLoading audio clip does not play sound
To reproduce:1. Import an audio clip2. Set it's load type to DynamicLoading3. Add it to scene and enter play mode - no sound plays E... Read more
Multi-selecting audio sources makes priority vanish when it's dragged to...
To reproduce:1. Add a few audio sources to a scene2. Multiselect them3. In the inspector, slide the priority bar all the way to the ... Read more
Multiselected mixer nodes are hard to deselect
To reproduce:1. Create a new mixer2. Add a few nodes3. Multiselect two (I did it with ctrl)4. Try clicking on a single selected node... Read more
Master configuration will show Development Build if project was exported...
Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce:1. Open a... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more
Grid Layout Group doesn't release Rect Transforms of objects
To reproduce:1. Create a canvas with an image2. Create an empty child gameobject3. Add a grid layout group to the empty child4. Make... Read more
Agent ignores a chain of mesh links that would shorten it's path
To reproduce:1. Open scene "chain of mesh links"2. In play mode send the agent (left click) to walk through the cube tiles (mesh lin... Read more
Navigation agent teleports back to it's start position
To reproduce:1. Open scene "chain of mesh links"2. Send the agent towards the red circle in play mode - it teleports back Read more
Setting Agent Radius through bake menu to values between 0.02 and 0.04 m...
To reproduce:1. Setting Agent Radius through bake menu to values between 0.02 and 0.04 makes bake of navmesh to fail Regression sinc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder