Search Issue Tracker

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

-

Apr 14, 2015

-

Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

[SceneView] Disable HDR/tonemapping when GI Chart, etc visualizations ar...

Global Illumination

-

Apr 14, 2015

-

Version/s: 5.2.0a1

To repro:1. Open attached TonemappedChartsIssue2. Open scene TonemappedCharts3. Notice that visualisations like UVCharts are really ... Read more

5
votes
Fixed

[Occlusion Culling] Occlusion culling system creates too many files in t...

Camera

-

Apr 14, 2015

-

Version/s: 5.0.1f1

Steps:1. Open small project attached by QA (just a scene with some static objects)2. Bake occlusion culling, save scene3. Look at no... Read more

0
votes
Fixed

Static Initialization Is Incorrect When Targeting WebGL (possibly, any I...

WebGL

-

Apr 14, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open test.unity and press play (in editor) and take notice that there is a decimal on the last of second test ... Read more

7
votes
Fixed
0
votes
Duplicate

[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions

WP8.1

-

Apr 14, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more

1
votes
Fixed

[Mobile] Shadows are distorted or flickering if large scale objects are ...

Shadows/Lights

-

Apr 14, 2015

-

Version/s: 5.0.1f1

1. Open attached project2. Build to iOS or Android Note: Changing quad to plane or cube shadows are distorted differently. Read more

1
votes
Fixed

SphereCast returns incorrect collision point for a scaled non-convex mesh

Physics

-

Apr 13, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached 5.0 project (don't change layout, it makes it easier to notice the problem)2. Run scene Testscene3. Mo... Read more

4
votes
Postponed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.