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0
votes
Not Reproducible

Platform icons are missing in Player Setting

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a3

To reproduce:1. Create new project2. Open Player settings3. Notice that platform icons are missing and errors thrown in console Read more

0
votes
Fixed

Ghost Nav Mesh Agents

AI

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "test".2. Play the scene, if error is thrown - just resume play mode.3. After 3-4 scene restarts by... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more

32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

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Mar 18, 2015

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Version/s: 5.0.0p1

To reproduce:1. Open attached project2. Open MainScene3. Press play4. Walk in front of Line Renderer for couple of minutes5. Notice ... Read more

10
votes
Fixed

LayerMask.GetMask() ignores the "Default" layer

Scripting

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Mar 18, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create a script named GetMaskBug.cs with the following contents: using UnityEngine;using S... Read more

0
votes
Fixed

Physics2D velocity of the rigidbody changes without OnCollision methods ...

Physics2D

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "testScene".2. Enter play mode.3. Big bullet is destroyed with one small bullet,... Read more

0
votes
Fixed

Overlapping preview when using negative UV H value

UI

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce1. Open attached project's scene "Overlapping preview".2. Select right image.3. Change in inspector Raw Image -&gt... Read more

0
votes
Fixed

Calling WebCamTexture.Stop() after GetPixels() leads to memory corruptio...

iOS

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Mar 18, 2015

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Version/s: 4.6.3f1

The issue is that WebCamTexture.Stop() frees internal memory buffer used by GetPixels(), but doesn't mark it as deleted. So subseque... Read more

2
votes
Fixed

[AssetBundles/Legacy shaders] Materials referencing Legacy Shaders are b...

Shaders

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Mar 18, 2015

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Version/s: 5.0.0p1

1. Open attached project2. Build and run Web Player3. Click Load asset4. Notice that shader is broken Read more