Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a6
Issue ID
601689
Regression
No
Undo does not work when Frame Debug is enabled
Undo does not work when Frame Debug is enabled
To reproduce:
- Create a new project
- Open Frame Debug window and Game View
- Make sure that Frame Debug is not enabled
- Create a Cube and observe that you can see it in Game View
- Enable Frame Debug and observe that you can still see it in Game View
- Delete the Cube that you created
- Press CTRL Z to undo
- Observe that the Cube is missing from Game View
- Disable Frame Debug and observe that the Cube re-appears
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment