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PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more
Prefab's component value gets reset when entering Play Mode
Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “NorthShoreUnity” project2. Add new Behavior Graph in the Assets folder (Create → Behavior → Behavior G... Read more
Bool or Trigger Parameters can be selected via right clicking to the rig...
Steps to reproduce: Create a Project and an Animator in it and double click it to open it Select "Parameters" at the top left of the... Read more
Remove confusing message from Package Inspector window `This package and...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...
Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...
To reproduce:1. Open the project “SkinBugReport”2. Enter Play mode3. Move the Main Camera away, so the rabbits cannot be seen in the... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
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