Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.5p2
Issue ID
642170
Regression
Yes
[Onboarding] Scene built and played in windowed mode is displayed incorrectly
Open the attached project and open the Octopus_1k_bones scene.
Build a player with these build/player settings:
Target Platform = Windows
Display Resolution Dialog = enabled
D3D9 Fullscreen Mode = ExclusiveMode
Use Direct3D 11 = disabled
Run your new player. When the Configuration settings panel appears pick a resolution smaller than your desktop, then enable Windowed mode and click the Play button.
The scene is only displaying a particle system, whereas if you didn't chose 'windowed mode' you'd see that same scene as in the editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment