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[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more
Shadow moves in relation to the object that casts it when using a custom...
Reproduction steps:1. Open the attached project "ShadowProjection 5.0"2. Open the scene "Scene"3. Select the camera and change it's ... Read more
There's no way to query currently selected keyboard on iOS
See here: http://forum.unity3d.com/threads/touchscreenkeyboard-in-ios-not-properly-handling-japanese-keyboard-entry-romaji-hiragana.... Read more
Skybox renders after Opaque Geometry
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Frame Debugger window- Note how the Skybox is not rend... Read more
[Batching] Static batching ignores scene loaded with LoadLevel(); possib...
To reproduce the bug please follow the steps1. Open "StaticBatchingBug" project2. Open "StaticBatchingTest" scene3. Play scene"Stati... Read more
Playmode tint stays after stopping through script
To reproduce:1) Open attached project2) Open Levels/level13) Play it4) Click Escape to exit5) Notice that Project View/Console are s... Read more
[geomerics] Direct light is baked from a realtime light
To reproduce:1) Import attached package2) Open Test_U5_Lighting/_scene3) Notice all the shadows4) Enable Baked GI in Lighting5) Noti... Read more
[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....
To Reproduce: 1. Run the attached project in Editor.2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycast ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled