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Fixed in 5.0.X
Votes
0
Found in
4.5.0b5
Issue ID
598199
Regression
No
Gizmos.DrawFrustum does not draw align properly with a camera
To reproduce:
1. Create a new project
2. Attach this script to the main camera:
void OnDrawGizmos () {
Transform thisTransform = transform;
Camera thisGizmoCamera = camera;
Gizmos.matrix = thisTransform.localToWorldMatrix;
Gizmos.DrawFrustum(Vector3.zero, thisGizmoCamera.fieldOfView, thisGizmoCamera.farClipPlane, thisGizmoCamera.nearClipPlane, thisGizmoCamera.aspect);
}
3. Notice that the gizmo is ALMOST perfectly aligned with the camera, except it's top and bottom parts are not tall enough
Note is most likely not limited to just the camera
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