Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.6.0b5
Issue ID
598188
Regression
No
Filename is not updated after a new slice is created in the Sprite editor
To reproduce:
1. Open a new project
2. Import any image into the Assets folder
3. Click on the image and in the Import settings, select "Sprite" and "Multiple"
4. Click on the "Sprite Editor" button
5. Dock the sprite editor
6. Manually create a slice.
7. In the bottom right box, highlight the filename
8. Manually create another slice
9. Notice that the filename did not get updated
10. Click anywhere so the sprite editor loses focus
11. Notice that the filename is updated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment