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0
votes
Fixed

Building fails on WebGL

WebGL

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Oct 22, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. Try to build on WebGL4. Exceptions are thrown On 5.0.0b9 the be... Read more

0
votes
Not Reproducible

Format Exception, Invalid Format error when using float.Parse();

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open Mainframecsharp or Mainframejs3. Press Play4. Notice error thrown in console Read more

3
votes
Duplicate

Enlighten does not use specified Lightmap Snapshot composite

Global Illumination

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Oct 22, 2014

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Version/s: 5.0.0b9

Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more

0
votes
By Design

Change any of the Toggle properties in inspector will trigger onValueCha...

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open Mainscene3. Press play4. Select toggle in hierarchy5. Change any property of Toggle in ... Read more

0
votes
Fixed

UI: Script,using IDragHandler does not behave correctly when having a Sc...

UI

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Open UI_Example_Project2. Open Drag&Drop scene3. Select 'Panel A' in the hierarchy4. Add 'Scroll Rec... Read more

0
votes
Duplicate

Sprite stops rendering if user ever adjusts tiling on shader

Shaders (Legacy)

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open test scene3. Select New Sprite in hierarchy4. Change Tiling to 05. Notice warning messa... Read more

0
votes
Fixed

ViewportToWorldPoint is different on WP8 when using an orthographic camera

WP8

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Oct 21, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project.It outputs the ViewportToWorldPoint x and y values2. Build & run for WP83. Switch between ... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

1
votes
Fixed

InputField.OnSubmit is triggered needlessly

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open InputFieldOnSubmitTest scene3. Attach the ActivateInputFieldOnStart script to the input... Read more

0
votes
Duplicate

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