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Building fails on WebGL
To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. Try to build on WebGL4. Exceptions are thrown On 5.0.0b9 the be... Read more
Format Exception, Invalid Format error when using float.Parse();
To reproduce:1. Open attached project2. Open Mainframecsharp or Mainframejs3. Press Play4. Notice error thrown in console Read more
Enlighten does not use specified Lightmap Snapshot composite
Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more
Change any of the Toggle properties in inspector will trigger onValueCha...
To reproduce:1. Open attached project2. Open Mainscene3. Press play4. Select toggle in hierarchy5. Change any property of Toggle in ... Read more
UI: Script,using IDragHandler does not behave correctly when having a Sc...
To reproduce this issue: 1. Open UI_Example_Project2. Open Drag&Drop scene3. Select 'Panel A' in the hierarchy4. Add 'Scroll Rec... Read more
Sprite stops rendering if user ever adjusts tiling on shader
To reproduce:1. Open attached project2. Open test scene3. Select New Sprite in hierarchy4. Change Tiling to 05. Notice warning messa... Read more
ViewportToWorldPoint is different on WP8 when using an orthographic camera
To reproduce:1. Open attached project.It outputs the ViewportToWorldPoint x and y values2. Build & run for WP83. Switch between ... Read more
m_TransformInfo.localAABB.IsValid when reimporting the example project.
Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more
InputField.OnSubmit is triggered needlessly
To reproduce:1. Open attached project2. Open InputFieldOnSubmitTest scene3. Attach the ActivateInputFieldOnStart script to the input... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default