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[Shadow] Non shadowed areas on the asymetrical rendering.
Steps to reproduce: 1. Open the attached project2. Open and play scene 'Shadows'3. Notice shadows look as expected4. On the script U... Read more
[D3D9] Update is stopped executing with Run In Background enabled under ...
Steps to reproduce: 1. Open the attached project2. Build and run the scene with these settings (should be set by default):D3D9 Fulls... Read more
WebGL requires additional code to capture keyboard input properly in an ...
-e: see above. since it is a fairly common use case with sites like kongregate it might be nice to add the workaround or maybe add i... Read more
[FBX Import] Toggling Optimize Mesh Changes Color of a Material
Reproduction steps:1. Open attached project2. Open scene "Test"3. Notice, the color of the characters in the scene (see op.png)4. Se... Read more
Lightmap index and scaleoffset will be reset in playmode
Correct reproduction steps shared below. In Unity 5.3, lightmapping behaviour has changed and only baking the scene is not enough. A... Read more
[WebGL] Input.inputString does not work, but GetKeyXXX works fine
-e: see title, regression: used to work on 5.1 -repro:--build+run attached scene--start typing--NOTICE inputstring stays empty Read more
Going Fullscreen on mac doesn't notify build of size change
To reproduce: 1) Download and open project2) Build and run for OS X3) Press the fullscreen button (green button on the corner of app... Read more
[Colliders]OnTriggerStay doesn't get called at all or gets wrong collide...
To reproduce:1) Open user attached project2) Open Scenes/level0 scene3) Play the scene4) Notice that "Player Ball" object's OnGround... Read more
bug reporter previews project folder size way too big
-e: see title -repro:--open attached project--open bug reporter--click preview--see size of to be attached project (16MB)--check siz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dropdown menu
- "Default Play Mode" button does not appear in the Editor toolbar after installing Multiplayer Play Mode package
- Icon of the button that opens Player 2 window is barely visible in the Active Scenario window when using Light Editor Theme
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset