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OnTriggerEnter2D is called multiple times when gameobject with active An...
To reproduce: 1. Open scene 'Colliderwithbug' 2. Play the scene 3. Hit space bar several times 4. Watch console when moving object ... Read more
Inspector preview incorrectly adds invalid color data to mesh
1) What happened Inspector preview incorrectly adds invalid color data to mesh even when material/shader doesnt require them. Conso... Read more
Using arrows in text input fields cause navigation in scene rather than ...
1. load and run widget scene 2. enter on of the text input fields and enter some text 3. use arrows to navigate forward in text res... Read more
ConfigureVehicleSubsteps causes a hang if the parameters are bad (negati...
To reproduce: 1. Open attached project 2. Open Heavy vehicle scene 3. Enter play mode Expected result: An error (or an exception) is... Read more
Mip maps of compressed PowerVR textures are generated
Steps to reproduce: 1. Create a project and import a texture. 2. Select imported texture to open import settings. If generating mip ... Read more
Animation that changes the alpha of the Image does not render the change
Steps to repro: 1. Open the attached project and the scene 2. Press play 3. Observe that the animation changes the alpha property of... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Cloth crashes the editor
To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more
4.3 -> 4.5 project upgrade breaks Sprites on iOS
Most likely UVs are not regenerated Read more
Ctrl & Left Click & Drag in Scene view causes error
- Create a new project. - Add a plane to the hierarchy in the scene. - Save the scene. - Load the scene. (if you want to be sure, cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture