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After clicking on a Debug.Log statement output in the console text curso...
How to reproduce: 1. Open the attached project "new1" 2. Play the "scene" scene (which has C# script with a Debug.Log Statement) 3. ... Read more
Crash when trying to preview the GI-albedo on the scene w/ terrain
Steps to reproduce: 1. Open the attached project and the scene 'test' 2. Open the lightmapping window to verify that the GI workflow... Read more
Dragging BlendTree into Motion slot crashes Unity
Steps to reproduce: 1. Open the attached project 2. Select 'Dave' BlendTree from under 'ControllerA' 3. Drag 'Dave' BlendTree from P... Read more
Changing BlendTree name doesn't get reflected in Project view
Steps to reproduce: 1. Open the attached project 2. Select 'Dave' BlendTree within 'ControllerA' 3. Change the name, f.e. to 'Dave2'... Read more
SpritePacker atlas crash (out of memory) on large project
original zendesk ticket: 13748 projectdrop file: nemesis_2.zip (14gb!) Read more
Scale is not applied to cloth particles
To reproduce: 1. Open attached project 2. Check out Plane objects backfaces. Expected result: The backfaces are properly alligned wi... Read more
Hinge and Wheel 2D joints start scene as if they were asleep
Steps to reproduce: 1. Create a new 2D project. Add some sprites 2. Create two gameobjects with Hinge and Wheel 2D joints. 3. Enter ... Read more
A gameobject with Cloth component disappears when entering play mode
To reproduce: 1. open attached project 2. Open test scene 3. Enter play mode Expected result: You enter play mode, with the object b... Read more
Having no tabs open causes Unity not to redraw its background
Having no tabs open causes Unity not to redraw its background Steps to reproduce: 1. Open any project 2. Close all tabs 3. In place... Read more
the Exit node can't be selected in the animator controller
Steps to reproduce: 1. Open the attached project 2. View the Test Animator Controller in the Animator window. 3. Click and drag a bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window