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[Layout] Timeline in AW is miscalculated when changing sample values
Timeline in AW is miscalculated when changing sample values When changing sample values for animation clip, the timeline is miscalcu... Read more
Pasting keyframes removes the existing keyframes
Pasting keyframes removes the existing keyframes When pasting multiple keyframes into a property with already existing keyframes, th... Read more
AW Error animating Sprite in Curves view
AW Error animating Sprite in Curves view 1. What happenedWhen animating a Sprite property, clicking the Curves view throws an "Argum... Read more
Commands in NetworkBehaviours cannot be used in subclasses of those Netw...
Commands in NetworkBehaviours cannot be used in subclasses of those NetworkBehaviours. From beta forum Read more
[iOS] Social.ReportProgress is not working
To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more
AW Blendshape errors with "mangagirl"
AW Blendshape errors with "mangagirl" 1. What happenedI get errors adding new animation clip to "mangagirl" character...(int)pose.m_... Read more
AW parameter errors
AW parameter errors 1. What happenedI'm getting NullReferenceException & ArgumentException errors when adding GO and/or Material... Read more
AW Changing key type in the dopesheet does nothing
AW Changing key type in the dopesheet does nothing 1. What happenedCan no longer change the interopation type of a key in the dopesh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping