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Moving object in scene view when GI views are enabled throws errors
To reproduce: 1. Open attached project 2. Open test scene 3. Switch scene view from Textured to GI - Clustering 4. Start moving sphe... Read more
BounceThreshold reverts to two in play mode
To reproduce: 1. Open attached project 2. Open Settings scene 3. Open PhysicsManager (Edit -> ProjectSettins -> Physics) 4. Set the ... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce: 1. Create a hinge joint 2. Enable Limits 3. Open Limits fold out 4. Set min value to 50 5. Set max value to 60 Expect... Read more
HingeJoint documentation does not mention that Motor and
HingeJoint documentation does not mention that Motor and Spring support is mutually exclusive and that having them both enabled lead... Read more
Default Cylinder behaves like a Capsule
To reproduce: 1. Create a Cylinder in any project 2. Note that it starts with a Capsule collider Expected result: The Cylinder beha... Read more
Asset name slides to the left
Have attached video a video showing that when trying to rename the Audio Mixer asset with the long name - the whole name slides to t... Read more
Creating editor failed: input objects must be of exact same type
To reproduce: 1. Open attached project 2. In Project view open editorfailbug folder 3. Fold out the prefabs found there 4. Select a ... Read more
A capsule collider on empty GO cannot be scaled on axis y and z if it's ...
1. create empty game object 2. add capsule collider 3. use scale tool to scale on axis negatively 4. now attempt to scale the other ... Read more
Long name is cut off in Audio Mixer window top
Long name is cut off in audio mixer UI top. Please see attached screen shot for details. Maybe this is intentional design - but may... Read more
Name on Audio Mixer disappears
Name on Audio Mixer disappears. Maybe this is intentional design, but when you have many groups and scroll to the right the name of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder