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Most Recent
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0
votes
Fixed

Inaccurate link in scripting API to information about Rigidbody sleeping

Docs - Scripting Reference

-

Jun 19, 2014

-

Version/s: 4.5.1p1

In the scripting API page of the Rigidbody.Sleep http://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html there is a link to "Ph... Read more

1
votes
Fixed

InputField.InputType.Password does not work correctly when the input fie...

UI

-

Jun 19, 2014

-

Version/s: 4.6.0b10

To reproduce the bug: 1. Create an input field 2. Set Input Type: Password 3. Play and type something 4. Once you deselect the in... Read more

0
votes
By Design

different event order for context click

IMGUI

-

Jun 19, 2014

-

Version/s: 4.6.0b10

1) Error: When using the right click in Mac, the order of events are: -MouseDown -ContextClick -MouseUp but in Windows, they are: -... Read more

0
votes
Fixed

Crash on CreateEnlightenGeometryJob::Prepare

Global Illumination

-

Jun 19, 2014

-

Version/s: 5.0.0a12

Steps to reproduce: 1. Open the attached project and the scene 2. Set lightmap GI workflow to 'Iterative' 3. Select the main model a... Read more

0
votes
Not Reproducible

MissingReferenceException when making prefab from uGUI

UI

-

Jun 19, 2014

-

Version/s: 4.6.0b10

1. Open project 2. Open scene "testscene" 3. Drag gameobject "HUD" from hierarchy to project window and MissingReferenceException wi... Read more

0
votes
Fixed

Canvas is rendered behind the sprite and will not be visible if the sort...

UI

-

Jun 19, 2014

-

Version/s: 4.6.0b10

Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and notice the text is not rendered -... Read more

0
votes
Fixed

Using a custom material with the Unity terrain system will be ignored by...

Terrain

-

Jun 19, 2014

-

Version/s: 4.5.1f3

Steps to reproduce : - import the project attached - open the scene "Test" - select the material "New Terrain" - toggle the "Black... Read more

53
votes
Fixed

[Deferred] ReRGrabPass will stop camera rendering while rendering option...

Camera

-

Jun 19, 2014

-

Version/s: 4.5.0f6

1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more

4
votes
Duplicate

Crash on Adreno 320 with android 4.0-4.1 with fast bloom mobile shader

Mobile Rendering

-

Jun 19, 2014

-

Version/s: 4.5.0f6

Application crashes on adreno 320 devices with android version 4.0-4.1 while using built in fast bloom with mobilebloom shader. Read more

1
votes
Not Reproducible

When using a custom PropertyDrawer in a custom attribute, unnecessary(?)...

Inspector Functionality

-

Jun 18, 2014

-

Version/s: 4.5.1f3

To Reproduce: 1. Open "Scenes/TestScene" in the attached project. 2. Click on 'PlatformDependentDestructor' in hierarchy, type is no... Read more

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