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Inaccurate link in scripting API to information about Rigidbody sleeping
In the scripting API page of the Rigidbody.Sleep http://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html there is a link to "Ph... Read more
InputField.InputType.Password does not work correctly when the input fie...
To reproduce the bug: 1. Create an input field 2. Set Input Type: Password 3. Play and type something 4. Once you deselect the in... Read more
different event order for context click
1) Error: When using the right click in Mac, the order of events are: -MouseDown -ContextClick -MouseUp but in Windows, they are: -... Read more
Crash on CreateEnlightenGeometryJob::Prepare
Steps to reproduce: 1. Open the attached project and the scene 2. Set lightmap GI workflow to 'Iterative' 3. Select the main model a... Read more
MissingReferenceException when making prefab from uGUI
1. Open project 2. Open scene "testscene" 3. Drag gameobject "HUD" from hierarchy to project window and MissingReferenceException wi... Read more
Canvas is rendered behind the sprite and will not be visible if the sort...
Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and notice the text is not rendered -... Read more
Using a custom material with the Unity terrain system will be ignored by...
Steps to reproduce : - import the project attached - open the scene "Test" - select the material "New Terrain" - toggle the "Black... Read more
[Deferred] ReRGrabPass will stop camera rendering while rendering option...
1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more
Crash on Adreno 320 with android 4.0-4.1 with fast bloom mobile shader
Application crashes on adreno 320 devices with android version 4.0-4.1 while using built in fast bloom with mobilebloom shader. Read more
When using a custom PropertyDrawer in a custom attribute, unnecessary(?)...
To Reproduce: 1. Open "Scenes/TestScene" in the attached project. 2. Click on 'PlatformDependentDestructor' in hierarchy, type is no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window