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votes
Active

Multiple-word area names in the “Project Auditor” window area displayed ...

Project Auditor

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Nov 18, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a new Unity project Go to Window -> Analysis -> Project Auditor ->Install Rules Click "Start Ana... Read more

0
votes
By Design

Reflection Probe “adjusting number of stops to over or under expose the ...

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Oct 27, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create Reflection Probe GameObject (GameObject > Light > Reflection Probe)3. Set ... Read more

0
votes
Fixed

[IL2CPP] Error "The method or operation is not implemented." is thrown w...

IL2CPP

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open project “UnityIssue20230131”2. Build the project Expected result: the project is builtActual result: the ... Read more

0
votes
Fixed

[Anim] Dopesheet drag key over other key does not override value

Animation

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Aug 29, 2016

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Version/s:

bug: Current key value is lost when dragged onto another key, in the Dopesheet.expected result: Current key value should replace val... Read more

0
votes
Fixed

[Animation] Null Reference exception is thrown on moving threshold slide...

Animation

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May 10, 2019

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Version/s: 2019.3.0a2

[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

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Apr 15, 2022

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Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

0
votes
Fixed

Crash on block_merge_next when updating the transform of a physicsBody

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Nov 06, 2025

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Version/s: 6000.3.0b8, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter Play Mode4. Move... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Fixed

Stencil buffer empty if MSAA disabled

Image Effects

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May 07, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1) Open the project attached by user in Unity.2) Open scene 'main.unity'.3) Enter play mode.- Notice the sphere i... Read more

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