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0
votes
By Design

When selecting a reference of type SpawnBubble, nothing shows up

Assets Management

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Feb 10, 2013

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Version/s: 4.1.0b2

Steps to reproduce : - open the project attached "New Unity Project 134" - open the scene - select s1 and go to the inspector - in ... Read more

3
votes
Won't Fix

Using Handles.DrawCamera in OnInteractivePreviewGUI overwrites part of t...

Scene/Game View

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Feb 08, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene - switch to game view window and notice the grey rectangle - cl... Read more

0
votes
Fixed

Editor out of memory crash with large audio files (XP-only)

Audio

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Feb 08, 2013

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Version/s: 4.1.0b4

When importing audio files that don't fit into memory, the editor crashes. Regression from 4.0 - there we fail safely and print a co... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

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Feb 08, 2013

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Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

0
votes
By Design

.c4d files don't import on Mac

Animation

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Feb 08, 2013

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Version/s: 4.1.0b4

tested with the latest version of Cinema4d demo. Works on Windows Read more

0
votes
Won't Fix

Provide user feedback with channel info in context menu.

Webplayer

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Feb 08, 2013

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Version/s:

Provide user feedback with channel info in context menu. Something that highlights what channel is in use when playing back content. Read more

0
votes
Not Reproducible

Angrybots crashes on Win XP when reloading project after enabling Deep P...

Profiling

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Feb 08, 2013

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Version/s: 4.1.0b4

Open and run Angrybots while having the Profiling window open. Click on the Deep Profile button. You will be asked to reload the pro... Read more

45
votes
Fixed

Streaming audio is broken

Audio

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Feb 08, 2013

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Version/s: 3.5.6f4

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project and launch "AudioTest" scene - Hit Play - P... Read more

0
votes
Fixed

Ambient light setting for lightmap baking should be part of lightmapping...

Global Illumination

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Feb 07, 2013

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Version/s: 4.2.0a1

90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more

0
votes
Postponed

The Static option should behave like other drop down lists

Inspector Functionality

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Feb 07, 2013

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Version/s: 4.1.0b4

The bug: The Static option should behave like other drop down lists - see the print screen Details: There's a check box, next to it... Read more

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