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Using special folder named "~" throws warnings that the files inside it ...
How to reproduce: 1. Create a new project2. Open the project /Assets folder using Explorer/Finder3. Create a folder named '~'4. Put ... Read more
Broken link to UI.InputField.OnChangeEvent.html
from UI.InputField-onValueChange.html Read more
[IL2CPP][Audio] Resetting audio settings via script causes crash
1. Open attached project "repro_687551"2. Build to iOS IL2CPP3. Project will crash on device Note: no repro on mono backend Read more
AudioListener.volume does nothing in WebGL
Steps to reproduce:1. Open attached project's scene "main".2. Enter play mode - slider changes sound volume.3. Build and run for Web... Read more
[Plugins] WP8 specific plugins are passed to Mono compiler, which is dif...
To reproduce:1. Open the attached project2. Build for WP83. Notice the error in console:Unhandled Exception: System.Reflection.Refle... Read more
Asset Serialization - Force Text ... This will crash the editor when loa...
Steps to reproduce:1. Open attached project's scene "test".2. Duplicate ROOT game object.3. Check that Edit -> Project Settings -... Read more
Installing one version on top of another ends up with Start Menu shortcu...
How to reproduce:1. Install Unity 5.3.4, install Unity 5.3.5 over the top2. Go to C:\ProgramData\Microsoft\Windows\Start Menu and fi... Read more
Android TouchScreenKeyboard not always returns value to InputField for s...
Using Android TouchScreenKeyboard, does not always returning value to uGUI InputField on some devices Read more
[Metal] GrabPass distortion issue
To Reproduce: 1. Deploy the attached project with Metal.2. Observe that the shader is rendered incorrectly. Read more
All about bugs
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Latest issues
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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