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Wrong selections when animations tab is visible
To reproduce: 1. Download and open the project (from a link provided) 2. Open the 'problemScene' 3. Open the Animation tab 4. Expand... Read more
Unity crashes when instantiating many instances of prefabs with Rigidbod...
User is instantiating 10 million prefabs with Rigidbody components attached to them. Unity is crashing somewhere in Rigidbody.SetIsK... Read more
Scriptable object loses data when Unity is defocussed
To reproduce: 1. Open project "New Unity Project" 2. Delete the "Test" scriptable object 3. Open Window > Test 4. Click the "new ass... Read more
Same name objects aren't animated
To reproduce: 1. Open attached project 2. Open scene keyProblem 3. Start recording an animation 4. Select all Gameobject's children ... Read more
Editor crash caused by LineRenderer
- Open scene Splash in the attached project and press Play - Press Enter - Click the Temp Character button - Click the Open Dropdown... Read more
GPU profiling doesn't work on Maveric (Intel HD Graphics 4000)
Intel HD Graphics 4000 GPU profiling doesn't work on Maverick. To reproduce: 1. Open unity with a computer which has Intel HD Graph... Read more
Display Resolution Dialog is shown even if "Hidden By Default" is set
To reproduce: 1. Open the project 2. Navigate to Player Settings -> Standalone -> Resolution and Presentation 3. Verify Default Is F... Read more
Video player crashes on the iOS
1. Use and build attached project. 2. Select clip to play and use "CancelOnTouch" mode to play it. 3. When video shows up touch to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened