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Dereferencing NULL PPtr! error on Undo
- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab - Create a new RenderTexture and assi... Read more
Web cam texture is broken when running the project in Incognito mode
To reproduce: - Open attached project and launch "test" scene - Make sure that Chrome is your default browser and that you have an I... Read more
Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more
Asset import did not unload metadata path error when switching a sprite ...
Steps to reproduce : - import the texture attached - set it to Sprite and Manual and apply - open the Sprite Editor - select Automa... Read more
Crash when denying the webcam to stream
- Make sure that you have a webcam on your system - Open attached project and launch "test" scene - Hit Play - Click "Deny" - Hit Pl... Read more
Referenced script missing warning when slicing atlas in playmode
Steps to reproduce : - import the texture attached - in the inspector select Sprite and Single and apply - drag the sprite to the s... Read more
Automatic and Grid are opened behind the Sprite Editor
Steps to reproduce : - import the texture attached - select it and in the inspector choose Sprite and Manual - apply and open the s... Read more
Sprite animation breaks when setting empty frames inbetween
Sprite animation breaks when setting empty frames inbetween the sprites. ALSO just changing the order of the sprites (back and fort... Read more
Enabling height mesh disables auto off mesh links
To reproduce: 1. Open project 4.3_FTP_AI 2. Open scene Terrain navmesh 3. Notice that offmeshlink aren't present 4. Uncheck height m... Read more
MonoBehaviour scripts missing on the object loaded from asset bundle.
To reproduce: 1. Open the project 2. Run the scene from assets folder 3. Notice that scripts are missing from the instantiated objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings