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[Android] VideoPlayer freezes with 2000kb/s bitrate and higher
Steps to reproduce: 1. Download the attached user's project "SampleProject.7z" 2. Switch to Android player 3. Open "SampleScene.u... Read more
[TMP need backport] "Sorry... that page seems to be missing!" is a resu...
*Issue:* The textMesh Pro Settings window has a help icon, which should open documentation. In this case, it is not working. *Ste... Read more
[TMP] "Open Reference" links to wrong/outdated package
*Steps to reproduce:* # Create a new project. # Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. # V... Read more
Hub interferes with the MacOS shutdown process
How to reproduce: # Open the Hub 3.8.0 # Navigate to Apple Menu → Shutdown… # Observe the desktop Expected result: Unity Hub... Read more
Crash on aiPropertyCopyData when changing a value after an Alembic file ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Prefabs/Door.prefab“ Prefab 3. In the Hierarchy ... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps: 1. Open the attached “repro_IN-78427“ project 2. Open the “Assets/Scenes/OutdoorsScene.unity“ 3. In the Hiera... Read more
[Android] Asset Packs fail to load in the Player when the built Project ...
How to reproduce: 1. Open the attached “PADTest.zip” project 2. Build the Gradle project via the custom button in the toolbar (PAD... Read more
Dropdown menus open outside the window when another window is selected f...
How to reproduce: 1. Open the “IN-78352_repro“ project 2. In the Project Window double-click on the “test_VFX“ asset 3. In the Vi... Read more
TextMeshPro memory is not de-allocated when unloading scenes using Addre...
How to reproduce: 1. Open the attached “IN-78366” project 2. Build and run the Player (File → Build And Run) 3. Open the Memory ... Read more
Cannot revert the Prefab instance to the state of the Prefab Asset when ...
How to reproduce: 1. Open the “ReproduceBugs“ project 2. Open the “TestScene“ 3. Open the “GameObject“ Prefab instance in isolati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException is thrown when entering the Play Mode with the Game window set to "Play Focused" or "Play Unfocused"
- Crash on MixerEffectDefinitions_CUSTOM_GetAudioEffectParameterDesc when opening a certain project
- "Calling BeginWrite before EndWrite" errors logged in the Console window of a MacOS Editor when in Play Mode
- The width of UI Toolkit buttons with Rich Text is calculated incorrectly when using the "bold" tag
- Artifact ID value changes when reimporting an asset when a mobile platform is selected and Unity Accelerator is enabled