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No fields for enum values in Shader Graph when float property Mode is se...
Reproduction steps:1. Open user’s attached project2. Open Assets/MyShader Shader Graph3. Select MyEnum property and in Mode select E... Read more
ShaderGraph produces <1 Alpha in Opaque mode when Alpha Clipping is enabled
How to reproduce:1. Open the attached project “URP_Alpha”2. Open the “SampleScene” scene3. Observe the Game View Expected result: Bo... Read more
Error "ArgumentOutOfRangeException: Index was out of range. Must be non-...
Steps to reproduce:1. Open the “IN-23015“ project2. Open the “New Shader Graph” subgraph in the Assets folder (or create a new one a... Read more
NullReferenceException is thrown at Play Mode entrance when unfocused Sh...
How to reproduce:1. Open the attached “SGTest” project2. Open the “Assets → Test” Shader Graph located in the Project Browser3. Sele... Read more
Skybox is rendered incorrectly when it is created in Shader Graph with "...
Reproduction steps:1. Open the attached project “SkyboxRepro”2. Open the “Assets/Skybox/Skybox_bad” Shader Graph Asset file3. In the... Read more
A Shader is displayed incorrectly when it is used as a material
Steps to reproduce:1. Open the attached project “BrokenShader.zip“2. Select the “Assets/skybox.mat“ material3. In the Inspector wind... Read more
URP shader graph compilation error when importing AlphaClip on the Andro...
Reproduction steps:1. Open the attached project "ShaderCompilationError"2. Switch the platform to Android in File > Build Setting... Read more
Selection outline is incorrect when using custom Sprite Shader Graph mat...
How to reproduce:1. Open the user attached "2doutline.zip" project2. Select the "Circle" GameObject in the "SampleScene" Scene Expec... Read more
Main Preview doesn't update on its own when Shader Graph is opened
Reproduction steps:1. Create a new 3D project2. Import the Shader Graph package2. In the Assets folder right-click > Create > ... Read more
NullReferenceException is thrown when the Custom Mesh option in the Shad...
How to reproduce: Open the attached project "U-Shaders.zip" Open Assets/FlatSingleColor.shadergraph Click the right mouse button on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions