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Votes
0
Found in [Package]
13.1.x
Issue ID
SGB-10
Regression
No
Selection outline is incorrect when using custom Sprite Shader Graph materials
How to reproduce:
1. Open the user attached "2doutline.zip" project
2. Select the "Circle" GameObject in the "SampleScene" Scene
Expected result: The outline is circle-shaped
Actual result: The outline is not circle-shaped
Reproducible with: 13.1.2 (2022.2.0a2), 13.1.5 (2022.1.0b5)
Couldn't test with: 7.7.1 (2019.4.35f1) - No circle sprites available, 10.8.1 (2020.3.27f1), 12.1.4 (2021.2.9f1) - No outline shown
Note:
- Reproducible on a new project
- Not reproducible with HDRP, the outline is circle-shaped but the material itself is not circle-shaped
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Resolution Note:
User will need to consider the differences between URP and HDRP when authoring their shaders, in this scenario their goal should be achievable. It's not guaranteed that the same implementation will always function the same between SRP's.