Search Issue Tracker
Active
Under Consideration for 14.0.X, 15.0.X
Votes
1
Found in [Package]
14.0.5
15.0.2
Issue ID
SGB-417
Regression
Yes
Skybox is rendered incorrectly when it is created in Shader Graph with "Allow Material Override" enabled
Reproduction steps:
1. Open the attached project “SkyboxRepro”
2. Open the “Assets/Skybox/Skybox_bad” Shader Graph Asset file
3. In the Graph Inspector check the “Allow Material Override” checkbox
4. Open the Scene view and inspect it
5. Uncheck the “Allow Material Override” checkbox
6. Open the Scene view and inspect it
Expected result: The Skybox is rendered identically when the “Allow Material Override” checkbox is both checked and unchecked
Actual result: The Skybox is rendered differently when the “Allow Material Override” checkbox is checked and unchecked
Reproducible with: 14.0.2 (2022.2.0a9, 2022.2.0a14), 14.0.5 (2022.2.3f1), 15.0.3 (2023.1.0a25)
Not reproducible with: 12.1.8 (2021.3.16f1), 13.1.9 (2022.1.24f1), 14.0.1 (2022.2.0a8)
Couldn't test with: 10.10.1 (2020.3.43f1) Shader Graph does not have “Allow Material Override” checkbox
Reproducible on: macOS 13.1 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment