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0
votes
Fixed

[Input System] Compile errors when using C# keywords as action names

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more

3
votes
Fixed

[iOS] Storyboard's referenced resources are not exported to Xcode project

iOS

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Sep 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more

0
votes
Not Reproducible

Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2019

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Version/s: 7.1.2

How to reproduce:1. Open the attached "BlankMeshPreview.zip" project2. Select the "Mesh.fbx" asset3. Look at the Mesh Preview in the... Read more

0
votes
Fixed

[HDRP] HDRP Wizard Fix All location change

Package: Scriptable Render Pipeline HD

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Oct 01, 2019

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Version/s: 7.1.2

Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more

0
votes
Duplicate

UnityWebRequest opens and keeps seperate connections for each request

WebRequest

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more

0
votes
Fixed

[HDRP] RP asset not listed in quality settings list

Package: Scriptable Render Pipeline HD

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Sep 30, 2019

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Version/s: 7.0.1

Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project2) Go to Proj... Read more

0
votes
Fixed

Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...

WebGL

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Sep 30, 2019

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Version/s: 2018.3, 2019.2.0f1

Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more

0
votes
Fixed

[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...

Package: Scriptable Render Pipeline HD

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Oct 02, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Create a new project2. Upgrade to HDRP 7.0.13. Open Render Pipeline Wizard4. Upgrade to HDRP 7.1.25. Notice th... Read more

0
votes
Fixed

[LWRP] Crash on Project with Visual Effects when "Maximize on Play" is e...

Visual Effects

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Sep 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1

How to reproduce:1. Open user's attached project (xxx.zip)2. Open the "SampleScene" Scene3. In Game View enable Maximize On Play4. E... Read more

0
votes
Fixed

[IL2CPP] Build development player fails when processing unsafe script

IL2CPP

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Oct 01, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download attached project2. Make sure that Allow unsafe code option is enabled3. Build a development build Act... Read more

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