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InputField.validation property doesn't link to the InputField.Validation...
Validation in Documentation/html/en/ScriptReference/UI.InputField-validation.html doesn't link to Documentation/html/en/ScriptRefere... Read more
Preferred width/height don't "ovrride" flexible ones
To reproduce: 1. Open attached project 2. Open test scene 3. Select "Right" game object (Canvas -> Panel -> Right) 4. Notice that pr... Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce: 1) Create new Unity Project 2) Add "GameObject" --> UI --> Button 3) Change colors like this: "Image" Component color ... Read more
Import fbx errors when importing a c4d file
Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open - with C4D opened reimport the file a... Read more
[OpenGL] ReadPixel does not work when texture resolution is smaller than...
I'm trying to render some GUI elements (labels, boxes) into a rendertexture, then try to readPixels into a Texture2D then render thi... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Component... Read more
Unity crashes if scene is saved with modified generated DefaultReflection
Unity crashes if scene is saved with modified generated DefaultReflection Steps to reproduce: 1. Download attached project or creat... Read more
Unity replaces original scene when importing it after it was exported as...
Unity replaces original scene when importing it after it was exported as a package and renamed in another project and exported back.... Read more
API Updater doesn't upgrade gameObject.animation, when gameObject is acc...
Import the attached package, click upgrade, "..Unexpected symbol `)'" error is thrown, because 'gObj.animation.clip' has been "upgra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window