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Serialized data can not be loaded on deployed Windows Phone 8.1 C# Project
Steps to reproduce: 1. Download attached project or make a project which has serialized data in it. For example, a custom script wit... Read more
On editing terrain - appear some blue artifacts and process JobProcess.e...
On editing terrain - appear some blue artifacts and process JobProcess.exe makes whole computer slow 2) How can we reproduce it usi... Read more
When modifying the transform of a camera in late update any canvas assig...
To reproduce this bug: - Open the project - Play 'Scene' - Drag the slider - Notice lagging slider Read more
International characters are broken
To reproduce: 1. Open attached project. It is a freetype font test project 2. Open scene 3. Enter play mode - text appears. Notice t... Read more
The ColorTint Transition for buttons does not take affect when the value...
- Open the attached project - Open 'Scene 1' and hit play. - Click the "Tab 2" button which disables 'Interactable' property - Move ... Read more
After playing, keys/X list members disappear in Unity prefs->keys menu
Steps to repro: 1. Create a project, open Unity preferences -> Keys 2. Press start and stop the game, observe that members from list... Read more
Errors spawn in Console after deleting an effect that had exposed parame...
Errors spawn in Console after deleting an effect that had exposed parameters. To reproduce: - Open attached project and launch "tes... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce: 1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.... Read more
Render Texture with Anti-Aliasing is not redrawn upon orientation change...
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 3. Change orientation while app is running. Render Tex... Read more
Screen Overlay script effect leaks to Render Texture on WP8.1
Steps to reproduce: 1. Download attached project 2. Build and run it to WP8.1 3. If no Anti-Aliasing is enabled on Render Texture, l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL