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[WP8.1] Material with high tiling values does not render its texture cor...
To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more
A reference of a Prefab instance to its Prefab gets reset to the instanc...
Reproduction steps:1. Open the attached project 'PrefabReferenceBug'2. Open the 'SampleScene' Scene from the 'Scenes' folder3. Selec... Read more
Unity Hub shows 'Unity organization' as packman shows 'Organization name'
Steps to reproduce: Select a Custom package Click the “Edit” button in the “Inspector” window Observe the field "Organization name" ... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more
[Terrain] "New Brush" button is clipped behind "brush size" value field
"New Brush" button is clipped behind "brush size" value field Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
[MacOS] Unable to press uGUI Button and Player is rendered in a small po...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
Editor hangs indefinitely when a Custom Attribute is created with a very...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size