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[Animator] Animator.Update(Time.deltaTime) animates way faster in Unity 5.2
Steps to reproduce: 1. Open the attached project2. Open and play 'Animator Update' scene3. Notice that the guy on the right (the one... Read more
Redoing revert causes crash
Steps to reproduce: 1. Create new project2. Create an empty GameObject3. Add any component (tested with Rigidbody, Rigidbody2D, Came... Read more
NetworkLobbyPlayer not removed when client disconnects
When a client disconnects from a server using the NetworkLobbyManager, the NetworkLobbyPlayer for that client is not removed from th... Read more
[NavMesh] NavMeshAgent is unable to pass certain edges in navigation mes...
Steps to reproduce: 1. Open attached project2. Open 'Firenze_santacroce_sunny' scene3. Open 'Navigation' window to observe the navig... Read more
Build fails with IL2CPP error on long path name
-e: when building a project from a very long path name an IL2CPP error is thrown and the build aborts. -this is a different error fr... Read more
[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall".2. Notice that spotlight is not shown and shadows too. Read more
[WebGL] [Opera] Audio not playing
-e: see title -repro:--create scene that just plays an audio file--build and run in Opera--NOTICE the audio isn't played Read more
[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...
Reproduction steps:1. Open attached project2. Build "Demo" scene for both x64 and x86 standalone3. Run x64 build, everything loads c... Read more
[EditorUtility][AnimatorController] CollectDependencies no longer collec...
Steps to reproduce: 1. Open the attached project2. Click Examples/Select Dependancies in the top menu3. Choose the Object 'heroL3001... Read more
All about bugs
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