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Most Recent
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0
votes
Fixed

'Drag and drop' example UI scene can be bugged using multitouch input

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

Steps to reproduce: 1. Open the 'Drag and drop' scene from the example project 2. Deploy to WP8.1 multitouch device 3. Drag a sprite... Read more

0
votes
Fixed

Prefab gameobject EdgeCollider2D edits are not saved

Physics2D

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce: 1. Create an empty gameobject 2. Attach an edge collider to it 3. Make this object a prefab 4. Edit the collider 5. Sa... Read more

1
votes
Fixed

Grid layout behaves strangely when start corner is set to lower left or ...

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

Steps to repro: 1. Open the attached project and the scene "layout" 2. Observe that grid layout behaves strangely when start corner ... Read more

1
votes
Fixed

Animations do not work for variables in structs on WinRT

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

Steps to reproduce: 1. Open the attached project and the scene "color" 2. Deploy to WP8.1 3. Observe that interactive components' an... Read more

0
votes
Fixed

"m_Shape == NULL" error when mesh collider convex is set to false in OnD...

Physics

-

Nov 09, 2014

-

Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open crash 3. Press play 4. Notice "m_Shape == NULL" error in console Read more

1
votes
Fixed

CanvasGroup loses values when disabling the GameObject it's attached to

UI

-

Nov 09, 2014

-

Version/s: 4.6.0f1

To reproduce: 1. Open the scene and notice that there's a CanvasGroup component attached to the GameObject named "Panel" with an alp... Read more

0
votes
Won't Fix

EditorApplication.hierarchyWindowChanged is called twice when GameObject...

Scene Hierarchy

-

Nov 09, 2014

-

Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open Custom window 3. Click Create GO, will print once 4. Click Destroy GO, will print o... Read more

1
votes
Fixed

Interactive and BlockRaycast values becomes true when game object is dis...

UI

-

Nov 09, 2014

-

Version/s: 4.6.0f1

To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Canvas group component to Canvas 4. Set Interactive and BlockRayc... Read more

1
votes
Won't Fix

Text Mesh Pro in canvas causes drop in fps on some iOS devices

UI

-

Nov 09, 2014

-

Version/s: 4.6.0f1

Text Mesh Pro GUI object may cause drop in fps on some iOS devices. Framerate picks up, if the Text Mesh Pro Object is on another ca... Read more

0
votes
Fixed

[Mecanim] Animation's Curves flicker between each other

Animation

-

Nov 09, 2014

-

Version/s:

How to reproduce: 1. Open the attached project "646473Animation.zip" (It has .fbx file imported with Animation) 2. Select Piter in t... Read more

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