Search Issue Tracker
Fixed in 4.6.1
Votes
1
Found in
4.6.0f1
Issue ID
646513
Regression
Yes
Interactive and BlockRaycast values becomes true when game object is disabled
To reproduce:
1. Create new project
2. Add Canvas to scene
3. Add Canvas group component to Canvas
4. Set Interactive and BlockRaycast values to false
5. Disable Canvas game object
6. Click anywhere on inspector windows
7. Notice that Interactive and BlockRaycast values are true
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment