Search Issue Tracker

5
votes
Postponed

SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...

Asset and Scene Management

-

Jan 03, 2017

-

Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project2. Open the "Menu" scene3. Enter Play mode4. Press any of the buttons on the screen E... Read more

0
votes
In Progress

Numbers of output expressions does not match number of output error is ...

-

Jun 04, 2025

-

Version/s: 6000.0.47f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more

1
votes
Fixed

Terrain shadows flicker in the Game view when in Play mode

-

May 14, 2025

-

Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce:1. Open the attached “IN-101040” project2. Open the “SampleScene”3. Make sure the Game view aspect ratio is not “4K... Read more

0
votes
Fixed

Scripting Define Symbols list gets affected on all platforms when it is ...

-

Aug 03, 2022

-

Version/s: 2022.1.12f1, 2022.2.0b3, 2023.1.0a1

Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

-

Oct 22, 2021

-

Version/s: 2020.3, 2020.3.17f1

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

0
votes
Fixed
0
votes
By Design

Incorrect opacity blending occurs when parent opacity is applied

-

Mar 03, 2025

-

Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Reproduction steps:1. Open the attached “IN-95493” project2. Open the “Scenes/SampleScene” Scene3. Observe the “UIDocument” GameObje... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

-

May 02, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

-

Jul 30, 2015

-

Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

-

Feb 21, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more