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1
votes
By Design

UnityEngine.Ping not available on Windows Phone

WP8.1

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May 31, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Run Elevator/Build/Build Windows Phone from the application menu3. Notice error in console Read more

0
votes
Fixed

[Docs] alpha:blend parameter not in documentation

Shaders

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May 31, 2015

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Version/s: 5.1.0f2

Some built-in shaders use a surface shader parameter that is not described in the documentation, specifically alpha:blend. http://do... Read more

0
votes
Fixed

[AnimationClip] Build crashes on UnityEngine::Animation::CreateAnimatorG...

Animation

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May 31, 2015

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Version/s: 5.1.0f2

Repro steps:1) Open the attached project and Test scene2) Run the scene and press A3) Notice the animation is working: sprite change... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
By Design

[Scene View] Snap scale freezes at scale zero.

Scene/Game View

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May 31, 2015

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Version/s: 5.0.2f1

Scale freezes to zero using snap scaling. Steps to Reproduce:- Create a gameobject (Cube)- Set Snap scaling to 1 in the snap setting... Read more

0
votes
Fixed

[iOS] 'IOException: Failed to Move File' when building to a different dr...

iOS

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May 29, 2015

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Version/s: 5.1.0f2

To Reproduce: 1. Build an empty project to some other drive the project is on (external drive or different partition).2. Observe tha... Read more

0
votes
Fixed

Pressing 'backspace' on a WebGL build will crash the app in chrome & opera

WebGL

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May 29, 2015

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Version/s: 5.1.0f2

-e: see title -repro:--Create New Unity 5.1.0f2 project & empty scene--Build and run as WebGL--Copy t <http://localhost:50380... Read more

0
votes
Fixed

[Sprite] Sprite.Create method generates misleading error messages

2D

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May 29, 2015

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Version/s: 5.1.0f1

Calling Texture2D.Compress(bool), then Sprite.Create() creates a sprite with a blank texture. This is due to the fact that Sprites c... Read more

0
votes
Not Reproducible

ModelImporter 'motion node' doesn't update properly when using a cache s...

Animation

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May 29, 2015

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Version/s: 5.0.2p2

To reproduce:1. Open attached project2. Connect to cache server3. Select CarvingGrabs_ReExportTest4. Select Ride_carvingStances&... Read more

0
votes
Won't Fix

[Android] Tessalation shader crashes

Graphics - General

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May 29, 2015

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Version/s: 5.1.0f1

Using tessalation shader on OpenGLES3.1 capable android devices, results in crash. 1. Open scene "Tessalation" (From project "Androi... Read more

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