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6
votes
Won't Fix

[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...

Android

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Feb 04, 2015

-

Version/s: 4.6.2f1

If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more

1
votes
By Design

[ImageEffects] Shaders that rely on HDR produce overly large results in ...

Shaders

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Feb 04, 2015

-

Version/s: 5.0.0b22

How to reproduce: 1. Open attached project (or stripped project from the Cloud)2. Open scene Scenes/Moba.unity3. Open quality settin... Read more

2
votes
Fixed

Error when trying to append a project after removing 'Unity-iPhone Tests...

iOS

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Feb 03, 2015

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Version/s: 4.6.2f1

To Reproduce: 1. Open the attached project.2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.3.... Read more

6
votes
Fixed

On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5

iOS

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Feb 03, 2015

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Version/s: 4.6.2f1

To reproduce:1) Download and open project2) Build and run for iOS on device with iOS 63) Notice error and crash when app starts Repr... Read more

0
votes
Fixed

JsonFX b22 throws exception with IL2CPP

Scripting

-

Feb 03, 2015

-

Version/s: 5.0.0b22

Read more

0
votes
Not Reproducible

Editor crash on baking lightmaps

Global Illumination

-

Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--start editor with -force-opengl option--open attached project--open "XP testing" or "light probes" or "realti... Read more

0
votes
Fixed

force-opengl: editor crashes on trying to enable directx11

Editor - Other

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--start windows editor with -force-opengl--go to project settings > player--try enabling directx11--NOTICE e... Read more

0
votes
Fixed

force-opengl: scene gizmo not displayed correctly

Scene/Game View

-

Feb 03, 2015

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Version/s: 5.0.0b22

-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro:--start unity with -force-opengl--look at sc... Read more

9
votes
Fixed

setting all items to high value makes lightmapping fail at clustering

Global Illumination

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: we just set all sliders to the right and all the inputs to something high -repro:--open attached project--open XPTesting.unity s... Read more

0
votes
Won't Fix

[BugReporter] Doesn't update file/folder size

Bugreporter

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Feb 03, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open the bug reporter in a non empty project.2. Delete some file from the project folder.3. Click preview, notice t... Read more

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