Search Issue Tracker
While importing Nightmares - Unite Training Day 2014 Unity freezes
How to reproduce: 1. Create new project 2. Open asset store 3. Download Nightmares - Unite Training Day 2014 4. Import it and Unity ... Read more
Editor focus with 'F' key misbehaves when a point light is a child of th...
To reproduce this bug: 1. Open the attached project 2. Open 'Main' scene 3. It has a Sphere and a Point light as a child 4. Select ... Read more
EventSystem documentation links to MonoBehavior
Steps to reproduce : - crate a Canvas - click on the EventSystem - select any of the documentation buttons in the EventSystem's Com... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more
Cached reference type variables get destroyed randomly when OnDestroy() ...
To reproduce this bug: 1. Import the attached package 2. Open 'Test' scene 3. It has 4 empty gameObjects and script with array of T... Read more
Standalone executable crashes on quit when a master server is used
Using a master server, connecting to it and registering a server can cause a crash on a standalone application quit. To reproduce: ... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more
TouchInputModule behaves incorrectly
To reproduce: 1. Load the scene in /Scenes/KenoBasic 2. Observe I have 2 Input Modules attached to EventSystem, but only the Standa... Read more
Editor is loading x86_64 folder DLLs when building for mobile
Repro: 1. Open & build the attached project for Android (on Unity Free). 2. Build fails with an error: 'System.Net.Sockets' are su... Read more
WP8 Lumia 630 camera.Render() does not always work with back button
Lumia 630 has inconsistent behavior when calling Camera.Render() on "Back" button press To reproduce: 1. Open attached project 2. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window