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AnimationClip with manually-created root motion curves causes crashes
To reproduce: 1. Open attached project 2. Select "New Animation.anim" - crash Does not crash with Version 4.2.2f1 Read more
When folding out prefabs Unity freezes
To reproduce: 1. Open attached project 2. Open Controllers/Resources folder 3. Fold out First Person Controller RigidBody 4. Select ... Read more
Mono/Unity does not perform null checks properly
To reproduce: 1. Open the attached project 2. Attach the script to the Main Camera 3. Run the scene 4. Observe the logs in the conso... Read more
Build and Run causes Unity editor to hang
To reproduce: 1. create a new project 2. click File -> build and run 3. quit launched application Expected result: You can continue ... Read more
UnityEvent documentation has inconsistencies between c# and javascript
The scripting reference at Editor/Data/Documentation/Documentation/ScriptReference/UnityEvent%603.html says you should derive your c... Read more
Custom GUI causes Textfield and TextArea to behave incorrectly
To reproduce: 1. Open the project "Test Project" 2. Open "Escena" 3. Select the Main Camera in scene 4. Enter play mode - try typing... Read more
Undo does not work in assets (prefabs)
To reproduce: 1. Open new project 2. Create a prefab 3. Change anything 4. Try using undo (Ctrl + z; Command + z; Edit > Undo) 5. Th... Read more
[Emulation] UnityEditor should use the rendering settings of the platfor...
UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor shoul... Read more
-e Crash inside PhysX resolving Convex Hull collisions
Crash inside PhysX resolving Convex Hull collisions To Reproduce: 1) Open the attached project & scene 2) Press play. The script i... Read more
Tooltip appears on the wrong monitor
To reproduce (at least two monitors required): 1. Switch the monitor mode to duplicate the display 2. Open Unity and create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened