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ATC texture compression quality on OS X is worse than on Windows
Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems ... Read more
[SurfaceShaders] Compiler crashes when too many closing braces present i...
To Reproduce: 1. Open the attached project.2. Observe that when braces are mismatched instead of the syntax error message "Shader co... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce:1. open attached project2. Open dirtyDirtyBugScene scene3. Make sure the scene is in 3D. Check that the hair of the gir... Read more
2D sprites are sorted differently in Scene view and game view
To reproduce:1. Open attached project2. Open dirtyDirtyBugScene3. Observe Scene mode4. Switch to game viewExpected result: the views... Read more
[UNet] UNetStaticUpdate() periodically allocates memory
Steps to reproduce: 1. Create empty unity project2. Open "Profiler" window. In it's search bar type "unet". This will help to observ... Read more
Image isn't displayed correctly when using new WWW(url) to load a single...
To reproduce:1. Open attached project2. Open loadImag script3. Change path to project folder in line 204. Open scene5. Press play6. ... Read more
[Metal] Shadows disappear after creating a certain number of Render Text...
When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more
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