Search Issue Tracker

0
votes
Fixed

ATC texture compression quality on OS X is worse than on Windows

Asset Import

-

May 29, 2015

-

Version/s: 5.1.0f2

Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems ... Read more

0
votes
Not Reproducible

Astonishing MonoDevelop debugging crash

Scripting

-

May 28, 2015

-

Version/s: 5.0.1f1

Read more

0
votes
Postponed

[SurfaceShaders] Compiler crashes when too many closing braces present i...

Shaders

-

May 28, 2015

-

Version/s: 5.0.2p2

To Reproduce: 1. Open the attached project.2. Observe that when braces are mismatched instead of the syntax error message "Shader co... Read more

0
votes
Fixed
1
votes
Won't Fix

Sorting of layers depends on the viewing angle (in 3D scene)

2D

-

May 28, 2015

-

Version/s: 5.1.0f3

To reproduce:1. open attached project2. Open dirtyDirtyBugScene scene3. Make sure the scene is in 3D. Check that the hair of the gir... Read more

3
votes
Won't Fix

2D sprites are sorted differently in Scene view and game view

2D

-

May 28, 2015

-

Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Open dirtyDirtyBugScene3. Observe Scene mode4. Switch to game viewExpected result: the views... Read more

0
votes
Fixed

[UNet] UNetStaticUpdate() periodically allocates memory

Networking

-

May 28, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Create empty unity project2. Open "Profiler" window. In it's search bar type "unet". This will help to observ... Read more

0
votes
Fixed

Image isn't displayed correctly when using new WWW(url) to load a single...

Graphics - General

-

May 28, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open loadImag script3. Change path to project folder in line 204. Open scene5. Press play6. ... Read more

0
votes
Fixed

[Metal] Shadows disappear after creating a certain number of Render Text...

Mobile Rendering

-

May 28, 2015

-

Version/s: 5.1.0f2

When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.