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screen selector: just switching the windowed option doesn't switch it
-e: when you just change the windowed option from the previous run of the app it doesn't change -repro: --build angry bots for lin... Read more
The avatars don't throw shadows on the plane
1. Load attached project and build and run the avatar scene 2. Observe how there are now shadows on the plane Read more
Data is lost when objects are deleted and then restored
Please watch the attached video all the way through since I believe that it does eventually reveal the cause of this issue. I would... Read more
Switch platform from standalone to Xbox and you get error: InvalidOperat...
1. After install of editor and plugin, import AngryBots project 2. Make sure it's on standalone platform and then switch to Xbox in ... Read more
None of the transition lines in the Animator are rendered
To reproduce: 1. Open project Animator Controller Render Issue 2. Open scene Ranch 1 stage 1 broken 3. Select Adam - Hand Gun 4. Ope... Read more
Selection is unusual when attempting to define sprite outside of texture...
Steps to reproduce : - create a new project - import a texture and convert it into a sprite - open the sprite editor - make a selec... Read more
Renaming an asset always selects the full asset name
User has included a video with the explanation. Does not seem to occur in hierarchy. Does not reproduce with Version 4.2.1f3 Read more
Windows Phone 8 player stutters every several seconds
The stuttering has been reduced. It's not possible to completely get rid of this effect because of Microsoft's .NET garbage collecto... Read more
[Curve Revamp] Animation rotation does not get saved if there is only on...
To reproduce: 1. Open project "Papal Simulator 2014" 2. Open scene bedroom 3. Select GameObject "Pope" 4. Open Animation window 5. I... Read more
Flicker when displaying the foliage of trees
Steps to reproduce : - import the project at Case 564368 - open the scene Outland and notice the trees in the scene view Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects