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0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more

0
votes
By Design

[Asset Import] AssetDatabase.ImportAsset with ForceUpdate does not trigg...

Asset Import

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Jul 16, 2015

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Version/s: 5.1.1p4

Reproduction steps:1. Open attached project2. Set up Unity Cache Server (localhost will do)3. From the menu bar select Test -> Te... Read more

0
votes
Fixed

Error message using Network Simulator

Networking

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Jul 16, 2015

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Version/s:

The error message "minimal delay timeout for this host greater that one of timeout parameters for this connection" is received when ... Read more

1
votes
Fixed
0
votes
Fixed

[IL2CPP] No ahead of time (AOT) code was generated error for Enumerator

IL2CPP

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Jul 16, 2015

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Version/s: 5.1.1p4

To Reproduce: 1. Open the attached project in 5.1 and attach IL2CPPBugs.cs to any gameobject.2. Deploy to device: "ExecutionEngineEx... Read more

0
votes
Fixed

Terrain component missing its help icon

Terrain

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Jul 16, 2015

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Version/s: 5.2.0b3

All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more

4
votes
By Design

[RealtimeGI] Seams/artefacts with modular level-elements, eliminated by ...

Global Illumination

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Jul 16, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Open scene BeforeMerge3. Bake lightmaps (decreased Realtime res to 1 for faster bake, seams ... Read more

0
votes
Fixed

Unity Connect menu redirects to wrong website

Connect

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Jul 16, 2015

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Version/s: 5.2.0b3

Go to Help -> Unity Connect and click it. A browser tab will open with the page connect.unity3d.com, which redirects to cloud.uni... Read more

0
votes
Postponed

[Compiler] Mono produces wrong IL code when assigning values from structs

Mono

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Jul 16, 2015

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Version/s: 5.2.0b3

Mono produces wrong IL code when assigning values from structs 1. SetupWhen running the script included in the example project the M... Read more

2
votes
By Design

[Gamma/Linear] Lightmapped objects don't match realtime lit ones on mobile

Global Illumination

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Jul 16, 2015

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Version/s: 5.2.0b2

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Clear lightmaps4. Bake lightmaps again- Note how the cubes are... Read more

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