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0
votes
Fixed

[Range] Attribute in a nested class breaks serialization functionality w...

Scripting

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open supplied Project2. In the Project window, select foo_test object3. Edit the values of the Scriptable Obje... Read more

0
votes
By Design

[Graphics]CaptureScreenshotIntoRenderTexture output is flipped in the Ed...

Texture

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Jun 10, 2020

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Version/s: 2019.3.6f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project "CaptureScreenshotIntoRenderTextureBug.zip"2. In the Project window under "Sc... Read more

0
votes
Fixed

[IL2CPP]Memory leak in ParticleSystem.GetParticles when using a Mesh par...

IL2CPP

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-> Profile4... Read more

0
votes
Fixed

Folder/Files with extension .Core are ignored when importing a package f...

Packman

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Dec 02, 2019

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Version/s: 2019.3.0a7, 2019.3.0f3, 2020.1.0a14

How to reproduce:1. Create a new project or open an existing one2. Add the provided dependency to Packages/manifest.json file3. Open... Read more

0
votes
Won't Fix

"Jobs can only create Temp memory" error is thrown when using ExclusiveE...

Package: Entity Component System (ECS)

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Aug 30, 2019

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Version/s: 2019.1.0b7, 2019.2.0b1, 2019.3.0a10, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open the attached project "1180476.zip"2. Open "SampleScene"3. Enter the Play mode4. Observe the console Expec... Read more

0
votes
Fixed

Editor Crashes/raises an Error when "colors" NativeArray in BeginSubPass...

Graphics - General

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Jun 08, 2019

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Version/s: 2019.1.0b4, 2019.1.1f1, 2019.2.0a6, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "test-render-pass.zip" Project2. Observe the Scene View3. Check the Con... Read more

0
votes
By Design

Sprite Renderer increasingly allocates memory when SetTrigger() is calle...

2D

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Mar 01, 2020

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Version/s: 2019.2.12f1, 2019.3, 2020.2

How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more

1
votes
Fixed

Built project crashes when Screen.SetResolution() method is used with he...

Windows

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Apr 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1242757.zip' project2. 'File' > 'Build and Run'CRASH Reproducible with: 2018.4.22f... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Duplicate

'InvalidOperationException: Stack empty.' exception is thrown when cance...

Scene Hierarchy

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Aug 05, 2019

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Version/s: 2019.2.0b4, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1174406.zip' project2. Select all the sprites in 'Assets' folder3. Drag the sprites into ... Read more