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0
votes
Postponed

[Mono] Using interfaces and generic classes results in "ReflectionTypeLo...

Mono

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Mar 23, 2017

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Version/s: 5.1.1p2

When inheritance, interfaces and generic classes are used in a particular way, exceptions are thrown if System.Reflection.Assembly.G... Read more

0
votes
Postponed

Crash in Physics_CUSTOM_INTERNAL_CALL_Internal_Raycast when using Physic...

Physics

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Mar 24, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download and open the project2. Enter "tribot scens" scene3. Press playResult: crash in Physics_CUSTOM_INTERNA... Read more

1
votes
Postponed

SSLStream AuthenticateAsClient Fails On Some Domains

Networking

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Mar 27, 2017

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Version/s: 5.5.2f1

SSL Stream fails to authenticate as client on some domains. It might be that SSL Stream does not support TLS. To reproduce:1. Open t... Read more

0
votes
Postponed

Setting hideFlags to HideFlags.None on a component breaks the prefab

Asset and Scene Management

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Apr 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Select Cube prefab in Project view3. Right click on Hideflagstest script component on the p... Read more

0
votes
Postponed

Crash while instantiating prefabs w/ physics

Physics

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Feb 11, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download and open attached project "NewtonVRCrash.zip"2) Open and play scene "bug3"3) Wait a bit Actual result... Read more

0
votes
Postponed

[Android][Google Pixel] Can't lock the phone if Default orientation is s...

Android

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Apr 14, 2017

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Version/s: 5.6.0p1

Steps to reproduce: 1) Download attached project 'ProblemWithLockingDevice.zip' and open in Unity2) Build and run 'reproScene' on a ... Read more

9
votes
Postponed

Performance spikes when using Realtime GI and animating directional ligh...

Progressive Lightmapper

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Apr 02, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Build scene in developer mode and attach Profiler3. Launch build and observe profiler ... Read more

8
votes
Postponed

Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...

Physics

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Apr 23, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download 904493_repro.zip2. Open "Main" scene3. Enter play mode Results: Unity crashes on entering play mode i... Read more

1
votes
Postponed

Radius from "Navigation->Agents" is capped at 0.05, while Agent Radius f...

AI Navigation

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Apr 08, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached project "NavTest.zip".2. Open "Test" scene.3. Open "Navigation -> Bake" window.4. Agent's Radius an... Read more

0
votes
Postponed

Many classes with generated code cause editor to take a long time to ent...

Editor - Other

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Apr 29, 2017

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Version/s: 2017.1.0b2

To reproduce: 1. Open project, attached by user (Star Wards.zip)2. Open "Main" scene if not open2. Press Play3. Observe how long it ... Read more

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