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Prefab Overrides and blue marker stays when applying Overrides

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Oct 31, 2023

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Version/s: 2022.3.12f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Open the user's attached project 2. Select Game>Maps>PunkCity in the Hierarchy window 3. Click on the "Overr... Read more

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[iOS] Crash when using LoadAssetAsync

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May 29, 2024

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Version/s: 2022.3.20f1

How to reproduce: 1. Download and open the attached project 2. Go to "Tools" > "Builds" > "Dev" > "Build iOS" in the toolbar 3. D... Read more

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Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...

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Mar 01, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

Reproduction steps: 1. Open "ReproProject" 2. Select the “Assets/Texture With Alpha“ Texture 3. Change the Format in WebGL settin... Read more

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The :root selector does not get applied in the UI Builder when using Def...

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Jan 11, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the attached project "IN-65541_rootbug.zip" 2. Open Assets/Data/UI Documents/screen.uxml Expected res... Read more

2
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Shader.SetGlobalColor does not respect RenderPipelineManager.beginCamera...

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the attached “SetGlobalColor_issue” project 2. Open the “Test” Scene and enter Play Mode 3. Observe the... Read more

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[VCS] Submit and Revert window asset lists are cleared out on assembly r...

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May 20, 2022

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Version/s: 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new mater... Read more

4
votes
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[Perforce] File that is deleted at later revision is marked for add when...

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May 20, 2022

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Version/s: 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more

1
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[Perforce] Assets with Unicode characters in their file name cannot be a...

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May 20, 2022

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Version/s: 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and disable "Automatic... Read more

4
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Incorrect render count when using Using Camera.targetTexture

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Nov 07, 2023

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Version/s: 2021.3.32f1

How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more

0
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[HDRP] Text is rendered with artefacts when using STP and resolution sca...

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May 02, 2024

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Version/s: 6000.0.0f1

*Steps to reproduce:* 1. Open the attached project named "STP_Text_Issue" 2. Open the Repro Scene 3. Observe the Game View ... Read more

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