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Prefab Overrides and blue marker stays when applying Overrides
How to reproduce: 1. Open the user's attached project 2. Select Game>Maps>PunkCity in the Hierarchy window 3. Click on the "Overr... Read more
[iOS] Crash when using LoadAssetAsync
How to reproduce: 1. Download and open the attached project 2. Go to "Tools" > "Builds" > "Dev" > "Build iOS" in the toolbar 3. D... Read more
Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...
Reproduction steps: 1. Open "ReproProject" 2. Select the “Assets/Texture With Alpha“ Texture 3. Change the Format in WebGL settin... Read more
The :root selector does not get applied in the UI Builder when using Def...
How to reproduce: 1. Open the attached project "IN-65541_rootbug.zip" 2. Open Assets/Data/UI Documents/screen.uxml Expected res... Read more
Shader.SetGlobalColor does not respect RenderPipelineManager.beginCamera...
How to reproduce: 1. Open the attached “SetGlobalColor_issue” project 2. Open the “Test” Scene and enter Play Mode 3. Observe the... Read more
[VCS] Submit and Revert window asset lists are cleared out on assembly r...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new mater... Read more
[Perforce] File that is deleted at later revision is marked for add when...
How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more
[Perforce] Assets with Unicode characters in their file name cannot be a...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and disable "Automatic... Read more
Incorrect render count when using Using Camera.targetTexture
How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more
[HDRP] Text is rendered with artefacts when using STP and resolution sca...
*Steps to reproduce:* 1. Open the attached project named "STP_Text_Issue" 2. Open the Repro Scene 3. Observe the Game View ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled