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Underscore is not visible in Graph Inspector when System Font is active
To reproduce: 1. Open the project “KADview” 2. Make sure System Font is active (Unity → Preferences → General → Editor Font) 3. Open... Read more
Shader Graph’s generated material is not duplicated when using shortcuts
Reproduction steps: 1. Open user’s attached project 2. Select Assets/Models/DiceGraph and expand it 3. Select DiceGraph Shader Gr... Read more
Shader Graph invalid Reference name auto-generation with a double unders...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Naming test" Shader Graph 3. Create new Property and name it “na... Read more
Changes made to the Shader Graph are not saved when "NullReferenceExcept...
How to reproduce: 1. Open the attached project "SGRefactor.zip" 2. Open Assets/ShaderGraph/UnlitGraph.shadergraph 3. Change "Buil... Read more
ShaderGraph produces <1 Alpha in Opaque mode when Alpha Clipping is enabled
How to reproduce: 1. Open the attached project “URP_Alpha” 2. Open the “SampleScene” scene 3. Observe the Game View Expected r... Read more
[HDRP][ShaderGraph] An error is thrown when connecting certain nodes to ...
Steps to reproduce: # Open a new HDRP project # Create a new Lit Shader Graph # Create an Add node # Create a Screen Positio... Read more
Shader Graph compilation shows errors when compiling for the current bui...
Reproduction steps: 1. Open the attached project “Test” 2. In Project window find and open Assets/ProblematicShader/ParticleUnlitS... Read more
When creating a URP Lit shader graph is the "Opaque Texture" is enabled,...
[Issue tracker|https://issuetracker.unity3d.com/issues/worker0-texture-creation-failed-and-worker0-nullreferenceexception-errors-app... Read more
It takes a lot of time to disconnect Nodes when interacting with large g...
Reproduction steps: # Open the attached project (“ShaderGraphBug.zip“) # Select Assets/shader_assets/code/shaders/shader_graph/m... Read more
Shader Graph atan2 function is defined incorrectly
Steps to reproduce: 1. Open the “IN-18938” project 2. Open the “test” script (Assets folder) 3. Notice the parameters given to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset preview doesn't update on changing shader's _GlobalColor property when the shader uses global uniforms
- Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering