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[UI:Inputfield]Text doesn't get saved if you don't tap "Done" or "Ok" on...
When you are writing into input field and tap outside keyboard to close it, the text doesn't save - you must click Ok/Done for that. Read more
Profiler columns show localization label
To reproduce:1. Open project2. Press play3. Open profiler4. Select CPU Usage tab5. Notice the column names show texts like "Profiler... Read more
Animation window messes up Preferences colors
To reproduce:1. Open attached project2. Open Preferences window3. Select Key tab4. Open animation window5. Notice that actions field... Read more
[ES][desktop] Selected object in scene view appears black
Steps to reproduce: 1. Use flag -force-gles31aep to open Unity in Open GL mode2. Open attached project "OpenGLbug"3. Open scene "Ope... Read more
Input.GetButton does not catch Joystick Buttons
-e: When using WebGL Preview builds, Input.GetButton (GetButtonDown, etc) fails to return true when pressing the joystick buttons. T... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps:1. crea... Read more
EditorGUIUtility.AddCursorRect with MouseCursor.Custom does not always r...
How to reproduce: 1. Open attached project2. Open scene Demo.unity3. Select the GameObject gameobject4. Position the cursor above th... Read more
IPointerExitHandler.OnPointerExit not triggered if object below pointer ...
Reproduction steps:1. Open the user project "UnityBugs"2. Open the scene "HoverBug"3. Enter play mode4. Hover the UI panel in the sc... Read more
Changing letter case in any asset name causes numerous timestamp errors
Reproduction steps:1. Create a new project2. Import an empty .txt file (most likely works with any file)3. In the editor, try to ren... Read more
Procedurally created and assigned RenderTextures freeze rendering on iOS
How to reproduce: 1. Open attached project2. Open scene RenderTextureTest.unity3. Build to iOS and run4. Press the 'Create render te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class