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Empty project crashes when built with gle3
1. Create a new project or open the attached one 2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0" 3. Bui... Read more
When using Scoreloop API in current release, it crashes on
1) What happened When using Scoreloop API in current release, it crashes on device after 20 seconds. 2) How can we reproduce it usi... Read more
UnityEvent doesn't handle inheritance in method arguments
To reproduce: 1) Open the attached project 2) Load infectionUI.unity 3) Click play 4) Click 'Video' 5) Observe in the console that a... Read more
Unity Manual page about Searching needs to be updated
https://docs.unity3d.com/Documentation/Manual/Searching.html There have been many changes to how searching works that are not inclu... Read more
[Materials] Material.mainTexture does not work on editor scripts
To reproduce: 1. Open attached project 2. In the assets, navigate to Materials > UI > Mari_DIFF and delete the material 3. Reimport ... Read more
GameObject.FindGameObjectsWithTag() returns selected prefabs
To reproduce: 1. Open attached project 2. Open scene "Example" 3. Enter play mode - a label shows how many gameobjects are there wit... Read more
Foreach statements allocate memory unnecessarily
To reproduce: 1) Open 'demo' scene 2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() al... Read more
Application.CaptureScreenshot does not capture GUI if the superSize para...
Project setup: A button that calls Application.CaptureScreenshot onClick. To reproduce: 1. Open a project that I've sent to the use... Read more
RPC call with byte[] variable causes crash when receiving about 1028033b
To reproduce: 1. Open attached project 2. Open scene ClientOrServer 3. Select "ClientOrServer" in scene. In the inspector put a tick... Read more
Unity crashes on assigning a missing script
To reproduce: 1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project 2. Open the Example - Layout Constraints scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened