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Linux: scroll view overdraws in fullscreen
-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro --open attached project (it i... Read more
[Editor Layout]Pressing ctrl + z brings up an assertion exception
To reproduce: 1. Open attached project 2. Don't change layout 3. Select camera and make some changes to it 4. Press Ctrl + Z 5. No... Read more
[Shaders] Sprites/Diffuse shader does not render transparency
Steps to reproduce: - Open the attached project and the scene - There is a transparent sprite and a sprites/diffuse shader - Observe... Read more
GetSiblingIndex always returns zero in standalone builds
To reproduce: 1) Open the test scene in editor 2) Start the play mode and see the sibling index is 1. 3) Build the project and run ... Read more
[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...
Steps to reproduce: 1. Open the attached project and the scene 2. Scene contains some GO, a camera with Depth of Field script from S... Read more
[OSX] Crash while resizing Game View on a GT 750M MBP with Yosemite
To Reproduce: 1. Open the scene RobotLab in the attached project. 2. Make sure that Game Window is set to Free Aspect, try resizin... Read more
[LockCursor] Screen.lockCursor loses its lock on mouse click in the editor
To reproduce this issue: 1. Open the attached project 2. Open 'TestScene' 3. Note the LockCursor script attached to Main Camera 4. ... Read more
[Fog] Make runtime fog changes in editor not use new shader variants if ...
When Fog is changed from a script only, then in player builds it does not appear. To reproduce this issue: 1. Open 'FogRenderSettin... Read more
UI size and layout is not saved between sessions
To reproduce: - Start the BR - Resize it - Close it - Start it again - Notice that the default layout is used Read more
When creating a transition from Any State to Parent State Machine the tr...
When creating a transition from Any State to Parent State Machine the transition is not drawn. Repro: 1. Add a transition from Any ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder