Search Issue Tracker
UI: entering text into text field requires refocus on content
-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro: ... Read more
Reverted prefab objects cannot be removed by undo function
1. Open "PrefabTestProject" project 2. Open "Repro" sciene 3. Unparent "Child" GameObject 4. Press "Revert" button in Child GameObje... Read more
[Batching] UI is not batched correctly on ATI Radeon video cards
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Turn on the Stats window in the Game view 4. Play the s... Read more
[MSAA] White artifacts around object edges (not shadows related)
POSTPONED: Requires partial system rewrite To reproduce: 1. Open attached project 2. Open scene 1 3. Notice white outlines on chara... Read more
Marshal.StructureToPtr is not working for UInt16 in Unity 5
To reproduce: 1. Open attached project 2. Open test.unity 3. Play it in Editor 4. Notice exception Read more
[Performance] Activating a particle system that was edited takes longer ...
How to reproduce: 1. Open attached project 2. Open scene Normal.unity 3. Open the Profiler window 4. Play the scene 5. Press Spaceb... Read more
[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...
Steps to reproduce: 1. Open the attached project 2. Open a new scene (or just switch to some other scene besides Shader Callibratio... Read more
SSL failure with WWW and WebRequest 32bit OS X player
-e: There's an SSL failure with WWW that's only happening on OS X 32bit player. It doesn't happen in the editor, or on Windows or in... Read more
Attributes are not functioning on iOS
To Reproduce: 1. Build & Run the attached project in editor. 2. Observe that ExampleAssemblyAttribute is not applied to the Example... Read more
[Collision] Low and Medium Collision Quality does not work
Steps to reproduce. 1. Open attached project's scene "ParticleBug". 2. Enter play mode. 3. Left system's Collision quality is medium... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame