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[Project] Folding folder in project view throws index ArgumentOutOfRange...
To reproduce:1. Create a folder2. Create another folder inside it3. Press on the arrow to fold the folder4. Notice error thrown:Argu... Read more
[Editor, Hierarchy] Naming of new similar Terrain gameobjects is inconsi...
Steps to reproduce: 1. Create new Unity project and scene;2. Add Terrain Gameobject (GameObject -> 3D Object -> Terrain);3. No... Read more
[iOS] App stuck on video background view if control setting is changed a...
To Reproduce: 1. Deploy the attached app & rotate device to landscape.2. Click "Video Minimal".3. Chnage Control Settings (butto... Read more
[Crash/Native Plugin] Editor crashes while trying to load a native plugin
Reproduction steps:1. Open attached project in windows- Editor crashes immediately after opening Read more
Shadows do not fade in the distance
How to reproduce: 1. Open attached project2. Build to iOS or Android- Notice how the shadows pop in, rather than fading in smoothly Read more
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for sav...
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for saving confirmation and information is lost Steps to repro:1. A... Read more
ParticleSystem.Simulate doesn't update with small timestep
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice that red particles are stuttering while white on... Read more
[Build] Failed to initialize player's 3D settings
Repro steps: 1) Create a new project2) Build and run it for WebPlayer3) Open it in Firefox - notice the error (Failed to initialize ... Read more
Crash when using editor scripts and applying prefab
To reproduce:1. Open project, open scene "player test" in "Prototyping/Scenes/Testing"2. Select "player" object.3. Press "revert" or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping